XCOM 2
Space Marine 2 Deathwatch Armor (Warhammer 40k)
กำลังแสดง 1-10 จาก 11 รายการ
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อัปเดต: 20 ก.ค. @ 9: 30pm
โดย Player

- Added Upper Face Prop: Backpack Shield
- Added Left Forearm: Shield (will clip through some guns)

These are purely cosmetic and have no gameplay effects

อัปเดต: 6 ก.ค. @ 7: 38am
โดย Player

- Assigned DLCName to items so you can control spawn rate in gameplay options

อัปเดต: 7 พ.ค. @ 7: 38pm
โดย Player

- Fixed tinting without DollHouse (thanks Max)

อัปเดต: 3 พ.ค. @ 1: 27pm
โดย Player

- Added helmet with radio
- Added tintable helmets
- Reworked textures/materials, colors/tints should be brighter, "shininess" should be more appropriately assigned
- Updated meshes for helmet, torso, arms, legs, cloak, hood (down)
- Updated some item descriptions

อัปเดต: 22 เม.ย. @ 4: 25pm
โดย Player

- Brightened textures, colors from the chapter shoulders should look better now, the white from the Black Templars' items should pop more, and you can actually see the knee markings now

อัปเดต: 4 เม.ย. @ 7: 20am
โดย Player

- Cooked assets for smaller file size
- Added undersuit fingers, did anyone even notice they were missing?
- Increased poly count for some meshes like belt and shoulders
- Adjusted right Deathwatch shoulder

อัปเดต: 29 มี.ค. @ 7: 42am
โดย Player

- Added some flipped shoulder options, mostly for use with other armor mods

อัปเดต: 21 มี.ค. @ 1: 21pm
โดย Player

- Fixed tinting to secondary color
- Changed cloak items to always include a hood
- Adjusted texture LODs, things should look sharper now

อัปเดต: 18 มี.ค. @ 12: 57pm
โดย Player

- Scaled up helmets to cover most heads
- Reduced unutilized texture sizes
- Minor mesh adjustments

อัปเดต: 14 มี.ค. @ 7: 37am
โดย Player

Fixed (thanks Max): Hood and cloak "insides" are transparent
Arms/forearms adjustment