XCOM 2
Space Marine 2 Deathwatch Armor (Warhammer 40k)
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更新:7月20日 @ 21時30分
更新者:Player

- Added Upper Face Prop: Backpack Shield
- Added Left Forearm: Shield (will clip through some guns)

These are purely cosmetic and have no gameplay effects

更新:7月6日 @ 7時38分
更新者:Player

- Assigned DLCName to items so you can control spawn rate in gameplay options

更新:5月7日 @ 19時38分
更新者:Player

- Fixed tinting without DollHouse (thanks Max)

更新:5月3日 @ 13時27分
更新者:Player

- Added helmet with radio
- Added tintable helmets
- Reworked textures/materials, colors/tints should be brighter, "shininess" should be more appropriately assigned
- Updated meshes for helmet, torso, arms, legs, cloak, hood (down)
- Updated some item descriptions

更新:4月22日 @ 16時25分
更新者:Player

- Brightened textures, colors from the chapter shoulders should look better now, the white from the Black Templars' items should pop more, and you can actually see the knee markings now

更新:4月4日 @ 7時20分
更新者:Player

- Cooked assets for smaller file size
- Added undersuit fingers, did anyone even notice they were missing?
- Increased poly count for some meshes like belt and shoulders
- Adjusted right Deathwatch shoulder

更新:3月29日 @ 7時42分
更新者:Player

- Added some flipped shoulder options, mostly for use with other armor mods

更新:3月21日 @ 13時21分
更新者:Player

- Fixed tinting to secondary color
- Changed cloak items to always include a hood
- Adjusted texture LODs, things should look sharper now

更新:3月18日 @ 12時57分
更新者:Player

- Scaled up helmets to cover most heads
- Reduced unutilized texture sizes
- Minor mesh adjustments

更新:3月14日 @ 7時37分
更新者:Player

Fixed (thanks Max): Hood and cloak "insides" are transparent
Arms/forearms adjustment