XCOM 2

XCOM 2

Space Marine 2 Deathwatch Armor (Warhammer 40k)
Zobrazuje se 1–10 z 11 položek
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Aktualizace: 20. čvc. v 21.30
provedl Player

- Added Upper Face Prop: Backpack Shield
- Added Left Forearm: Shield (will clip through some guns)

These are purely cosmetic and have no gameplay effects

Aktualizace: 6. čvc. v 7.38
provedl Player

- Assigned DLCName to items so you can control spawn rate in gameplay options

Aktualizace: 7. kvě. v 19.38
provedl Player

- Fixed tinting without DollHouse (thanks Max)

Aktualizace: 3. kvě. v 13.27
provedl Player

- Added helmet with radio
- Added tintable helmets
- Reworked textures/materials, colors/tints should be brighter, "shininess" should be more appropriately assigned
- Updated meshes for helmet, torso, arms, legs, cloak, hood (down)
- Updated some item descriptions

Aktualizace: 22. dub. v 16.25
provedl Player

- Brightened textures, colors from the chapter shoulders should look better now, the white from the Black Templars' items should pop more, and you can actually see the knee markings now

Aktualizace: 4. dub. v 7.20
provedl Player

- Cooked assets for smaller file size
- Added undersuit fingers, did anyone even notice they were missing?
- Increased poly count for some meshes like belt and shoulders
- Adjusted right Deathwatch shoulder

Aktualizace: 29. bře. v 7.42
provedl Player

- Added some flipped shoulder options, mostly for use with other armor mods

Aktualizace: 21. bře. v 13.21
provedl Player

- Fixed tinting to secondary color
- Changed cloak items to always include a hood
- Adjusted texture LODs, things should look sharper now

Aktualizace: 18. bře. v 12.57
provedl Player

- Scaled up helmets to cover most heads
- Reduced unutilized texture sizes
- Minor mesh adjustments

Aktualizace: 14. bře. v 7.37
provedl Player

Fixed (thanks Max): Hood and cloak "insides" are transparent
Arms/forearms adjustment