Total War: SHOGUN 2

Total War: SHOGUN 2

Master of Strategy FOTS - Growth | Building rebalance
Näytetään 1–10 / 27
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Päivitys: 29.4. klo 7.22
tekijältä TechPower$

industrial cotton plantation produces more cotton from 5 to 20
Another reason for industrialization of production

fixed bug with historical building that reduced naval create time from 6 turns to 1 turn

Päivitys: 27.4. klo 7.53
tekijältä TechPower$

bos_ex_market_2_finance decreased mosf_conversion_p_modern from 3 to 2
bos_ex_market_3_finance decreased mosf_conversion_p_modern from 5 to 3
mosf_conversion_p_modern_osmosis halved

This should make finance district more valuelable

Päivitys: 26.4. klo 3.59
tekijältä TechPower$

Decreased gdp growth from traditional entertainment building from 1300-1500 to 900

Päivitys: 19.4. klo 6.24
tekijältä TechPower$

to build a legendary dojo requires a resource of traditional weapons.
Sumo Arena - Traditional Clothing
These can be obtained by building a level 3 workshop

Päivitys: 11.4. klo 3.21
tekijältä TechPower$

Updated thumbnail picture

Päivitys: 9.4. klo 8.21
tekijältä TechPower$

Reduced the amount of resources produced by mines

Päivitys: 3.4. klo 10.50
tekijältä TechPower$

the amount of resources produced by workshops has been halved

Päivitys: 2.4. klo 10.33
tekijältä TechPower$

Added missed "building weight" for Military city Level 3 and Level 4.
This will help the AI choose what to build

Päivitys: 30.3. klo 1.35
tekijältä TechPower$

Reworked Campaign AI for buildings. AI should build Military cities

Päivitys: 25.3. klo 3.17
tekijältä TechPower$

Now possible upgrade from Port traditional level 3 to Port Military level 3