Total War: SHOGUN 2

Total War: SHOGUN 2

Master of Strategy FOTS - Growth | Building rebalance
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更新:4月29日 @ 7時22分
更新者:TechPower$

industrial cotton plantation produces more cotton from 5 to 20
Another reason for industrialization of production

fixed bug with historical building that reduced naval create time from 6 turns to 1 turn

更新:4月27日 @ 7時53分
更新者:TechPower$

bos_ex_market_2_finance decreased mosf_conversion_p_modern from 3 to 2
bos_ex_market_3_finance decreased mosf_conversion_p_modern from 5 to 3
mosf_conversion_p_modern_osmosis halved

This should make finance district more valuelable

更新:4月26日 @ 3時59分
更新者:TechPower$

Decreased gdp growth from traditional entertainment building from 1300-1500 to 900

更新:4月19日 @ 6時24分
更新者:TechPower$

to build a legendary dojo requires a resource of traditional weapons.
Sumo Arena - Traditional Clothing
These can be obtained by building a level 3 workshop

更新:4月11日 @ 3時21分
更新者:TechPower$

Updated thumbnail picture

更新:4月9日 @ 8時21分
更新者:TechPower$

Reduced the amount of resources produced by mines

更新:4月3日 @ 10時50分
更新者:TechPower$

the amount of resources produced by workshops has been halved

更新:4月2日 @ 10時33分
更新者:TechPower$

Added missed "building weight" for Military city Level 3 and Level 4.
This will help the AI choose what to build

更新:3月30日 @ 1時35分
更新者:TechPower$

Reworked Campaign AI for buildings. AI should build Military cities

更新:3月25日 @ 3時17分
更新者:TechPower$

Now possible upgrade from Port traditional level 3 to Port Military level 3