Total War: SHOGUN 2

Total War: SHOGUN 2

Master of Strategy FOTS - Growth | Building rebalance
Ergebnisse 1–10 von 27
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Update: 29. Apr. um 7:22

industrial cotton plantation produces more cotton from 5 to 20
Another reason for industrialization of production

fixed bug with historical building that reduced naval create time from 6 turns to 1 turn

Update: 27. Apr. um 7:53

bos_ex_market_2_finance decreased mosf_conversion_p_modern from 3 to 2
bos_ex_market_3_finance decreased mosf_conversion_p_modern from 5 to 3
mosf_conversion_p_modern_osmosis halved

This should make finance district more valuelable

Update: 26. Apr. um 3:59

Decreased gdp growth from traditional entertainment building from 1300-1500 to 900

Update: 19. Apr. um 6:24

to build a legendary dojo requires a resource of traditional weapons.
Sumo Arena - Traditional Clothing
These can be obtained by building a level 3 workshop

Update: 11. Apr. um 3:21

Updated thumbnail picture

Update: 9. Apr. um 8:21

Reduced the amount of resources produced by mines

Update: 3. Apr. um 10:50

the amount of resources produced by workshops has been halved

Update: 2. Apr. um 10:33

Added missed "building weight" for Military city Level 3 and Level 4.
This will help the AI choose what to build

Update: 30. Mrz. um 1:35

Reworked Campaign AI for buildings. AI should build Military cities

Update: 25. Mrz. um 3:17

Now possible upgrade from Port traditional level 3 to Port Military level 3