Crusader Kings III

Crusader Kings III

AGOT : Seasons of Ice and Fire
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更新于:5 月 5 日 下午 8:49
作者:brendan1903

更新于:5 月 5 日 下午 8:09
作者:brendan1903

Release Beta 0.2.0 :

Switched Mechanic to Situations from Struggle
Added Basis for Regional Variation (WIP)
Added Seasonal Variation
Simplified Seasonal Switching Mechanic
Fixed Minor errors & bugs
Added new Graphic for Seasons Situation
A lot of Localization
Game now reflects seasons visually :
Snow will fall in winter.-Does not currently show snow fallen on map, I will need to texture that manually I suspect.
Map will show drought.
Map will flourish in Summer.


TODO :
Fix Regional Variation
Clean up bugs and errors I missed
Adjust seasonal variation factors & effects
Weather
Flavor Events

更新于:5 月 5 日 下午 7:58
作者:brendan1903

更新于:4 月 19 日 上午 10:16
作者:brendan1903

Beta 0.1.6.3
- Fixed All character season changes thing via scripted_effects add_doctrine

更新于:4 月 13 日 下午 1:19
作者:brendan1903

- Fixed incorrect date differences for seasons
- Fixed seasons not progressing
- Fixed accidental season loop in which it gets stuck going back and forth

更新于:4 月 13 日 下午 12:25
作者:brendan1903

- Fixed error in which all characters were interlopers, seasons would not progress.

更新于:4 月 5 日 下午 6:47
作者:brendan1903

- Added support for 8170 Braavos & Baelor the Blessed Start Date

更新于:4 月 2 日 上午 8:17
作者:brendan1903

更新于:3 月 22 日 下午 5:43
作者:brendan1903

更新于:3 月 15 日 下午 12:59
作者:brendan1903

Update Beta 0.1.6 - Minor Update

- Added event string for historical seasons from 0 A.C. onwards, so if there is another Aegon the Conqueror bookmark (Egg of the Week) it'll be much easier to fix.
- Added game rule for winter intensity, light winter will have only a 30% reduction or so for income, compared to the previous 70%, reduced normal winter to 60% income reduction for a slight bit of better balance, but increased supply consumption in winter.