Starbound

Starbound

Protogen Redux
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Uppdatering: 24 apr @ 8:15

Added 1 more colour scheme per user request.

Uppdatering: 5 apr @ 12:09

- Minor touch-ups to the fins what I've missed;
- Fixed the clipping pixel on right arm what was visible with some clothing options (primarily the full hoodie);
- Edited the icons on character creator's species list slightly, to be more inline with vanilla counterparts.

Uppdatering: 4 apr @ 14:02

- Minor fixes to minor changes to cosmetic tail descriptions;

Uppdatering: 4 apr @ 13:27

- Finally ported the Fin options from the Head Module;
- Minor changes to cosmetic tail descriptions;
- Minor changes to facial emotes.

Uppdatering: 23 feb @ 5:27

Uppdatering: 14 feb @ 15:54

It wasn't fine.

Uppdatering: 6 feb @ 5:56

Made an oopsie in the new npc files, should be fine now.

Uppdatering: 8 jan @ 8:01

Revised and reanimated all 6 tail cosmetics using draconis body sprite as a guide/template. Now also somewhat compatible with humanoid species as a side effect.

Quality assessment: "Good Enough".

Uppdatering: 3 jan @ 16:35

Minor sprite adjustments.

Uppdatering: 1 jan @ 15:26

New Year, New Me Patch
- Implemented idle stances, marking the fourth time when the preview screenshots were made completely obsolete. But at least now we've officially reached Vanilla feature parity on sprites!
- Dug around Omeruin's Race Template a few days ago, and glued-in some of the missing npc parts to this mod. Those being: Bounty npc's, Quest npc's, Outpost visitors, and Traders. Cheffs, Villagers, and Guards were already part of the mod due to one of the originals already having them, but I did look over their files as well just in case.