Starbound
Protogen Redux
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Aktualizacja: 24 kwietnia o godz. 8:15

Added 1 more colour scheme per user request.

Aktualizacja: 5 kwietnia o godz. 12:09

- Minor touch-ups to the fins what I've missed;
- Fixed the clipping pixel on right arm what was visible with some clothing options (primarily the full hoodie);
- Edited the icons on character creator's species list slightly, to be more inline with vanilla counterparts.

Aktualizacja: 4 kwietnia o godz. 14:02

- Minor fixes to minor changes to cosmetic tail descriptions;

Aktualizacja: 4 kwietnia o godz. 13:27

- Finally ported the Fin options from the Head Module;
- Minor changes to cosmetic tail descriptions;
- Minor changes to facial emotes.

Aktualizacja: 23 lutego o godz. 5:27

Aktualizacja: 14 lutego o godz. 15:54

It wasn't fine.

Aktualizacja: 6 lutego o godz. 5:56

Made an oopsie in the new npc files, should be fine now.

Aktualizacja: 8 stycznia o godz. 8:01

Revised and reanimated all 6 tail cosmetics using draconis body sprite as a guide/template. Now also somewhat compatible with humanoid species as a side effect.

Quality assessment: "Good Enough".

Aktualizacja: 3 stycznia o godz. 16:35

Minor sprite adjustments.

Aktualizacja: 1 stycznia o godz. 15:26

New Year, New Me Patch
- Implemented idle stances, marking the fourth time when the preview screenshots were made completely obsolete. But at least now we've officially reached Vanilla feature parity on sprites!
- Dug around Omeruin's Race Template a few days ago, and glued-in some of the missing npc parts to this mod. Those being: Bounty npc's, Quest npc's, Outpost visitors, and Traders. Cheffs, Villagers, and Guards were already part of the mod due to one of the originals already having them, but I did look over their files as well just in case.