Starbound

Starbound

Protogen Redux
Ergebnisse 1–10 von 22
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Update: 24. Apr. um 8:15
von FUS

Added 1 more colour scheme per user request.

Update: 5. Apr. um 12:09
von FUS

- Minor touch-ups to the fins what I've missed;
- Fixed the clipping pixel on right arm what was visible with some clothing options (primarily the full hoodie);
- Edited the icons on character creator's species list slightly, to be more inline with vanilla counterparts.

Update: 4. Apr. um 14:02
von FUS

- Minor fixes to minor changes to cosmetic tail descriptions;

Update: 4. Apr. um 13:27
von FUS

- Finally ported the Fin options from the Head Module;
- Minor changes to cosmetic tail descriptions;
- Minor changes to facial emotes.

Update: 23. Feb. um 5:27
von FUS

Update: 14. Feb. um 15:54
von FUS

It wasn't fine.

Update: 6. Feb. um 5:56
von FUS

Made an oopsie in the new npc files, should be fine now.

Update: 8. Jan. um 8:01
von FUS

Revised and reanimated all 6 tail cosmetics using draconis body sprite as a guide/template. Now also somewhat compatible with humanoid species as a side effect.

Quality assessment: "Good Enough".

Update: 3. Jan. um 16:35
von FUS

Minor sprite adjustments.

Update: 1. Jan. um 15:26
von FUS

New Year, New Me Patch
- Implemented idle stances, marking the fourth time when the preview screenshots were made completely obsolete. But at least now we've officially reached Vanilla feature parity on sprites!
- Dug around Omeruin's Race Template a few days ago, and glued-in some of the missing npc parts to this mod. Those being: Bounty npc's, Quest npc's, Outpost visitors, and Traders. Cheffs, Villagers, and Guards were already part of the mod due to one of the originals already having them, but I did look over their files as well just in case.