Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Horten's Frontline 3.1
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Update: 4 Sep @ 7:32am

Public Version v3.14

Changelog:
Fixes:
1. Fixed M10 GMC (midwar) being T2 instead of T3
2. Fixed limit tags intersections for Finnish latewar
3. Fixed Sd.Kfz 251/10 Ausf.C broken third person view after 1.054 update
4. Fixed AI medics in conquest just wandering around instead of healing closest wounded
5. Fixed latewar Finnish Heavy Engineers having limit of 2 instead of 1
6. Fixed vanilla 3D model of 15cm lGr. 39 Hl/A

Additions:
1. Added historical German 15cm shells: Gr.19 Be and Gr.19 Be rot to Sfh 18, 150 H/40 and Hummel
2. Added Bf 109 strafing run airstrike to German AI in Conquest
3. Added Officers for AI in Conquest

Balance:
Overall:
1. 122mm A-19 on all stages of war: +5DP cost
2. Added limits to all Finnish T-34/T-34-85
Earlywar:
1. Replaced Finnish engineer squad with HT-133. Engineers from this squad are moved to Heavy Engineers DP buy [Defensive Doctrine]
2. Added 5th Jager to T-28B w/Jagers [Offensive Doctrine]
3. Replaced anachronistic 155 K/17 with 210 H/17 [Offensive Doctrine]
4. Replaced 120 K/78-31 with 122 K/31 [Offensive Doctrine]
Midwar:
1. Replaced Finnish engineer squad with BAF B. Engineers from this squad are moved to Heavy Engineers DP buy [Defensive Doctrine]
2. Moved 120 K/78-31 from T3 to T2, replacing the 122 H/10-30 [All-Round Doctrine]
3. Moved 155 H/17 from Offensive Doctrine to fill the empty T3 spot [All-Round Doctrine]
4. Replaced 155 H/17 with 210 H/17 [Offensive Doctrine]
5. Replaced unhistorical 21cm NbW 42 with 122 K/31 [Irregular Doctrine]
Latewar:
1. Added riflemen from engineer squad to Heavy Engineers squad [Defensive Doctrine]
2. Replaced KV-1B doctrineonly MP buy with PzKw IVJ [Offensive Doctrine]
3. Replaced 88 ItK/39-43 with KV-1B (Late) [Defensive Doctrine]
4. Replaced PzKw IVJ DP buy with 88 ItK/39-43 [Offensive Doctrine]

Finnish Earlywar (BZ/Domi/Last Stand):


Finnish Midwar (BZ/Domi/Last Stand):


Finnish Latewar (BZ/Domi/Last Stand):



Miscellaneous:
1. Made preparation time in Conquest defence missions last 8-9 minutes
2. Made Kugelblitz being able to research in Conquest with no DLCs
3. Made capturing flags in Conquest take longer for your epic last stands
4. Made Sd.Kfz 251/8 Ausf.C to have 4 medics in it for Conquest
5. Tweaks to trucks research tree for German Conquest
6. Made so you can research Sd.Kfz 251/10 Ausf.C right after Sd.Kfz 251/1 Ausf.C in Conquest
7. Made historical shell velocity for soviet Shrapnel shells to cannons where the data is available or could be assumed
8. Added 5th passenger slot for all T-28's
9. Big tweaks to US, Soviet and German buying priorities, nerfing tank spam
10. Reduced AI available CP in Conquest
11. Efforts to fix T4 infantry spam for AI defenders

Update: 28 Aug @ 2:15pm

Public Version v3.13

Changelog:
Fixes:
1. Fixed crashing on Berlin map
2. Fixed crashing when using Finnish light engineers
3. Fixed crashing in earlywar, midwar and latewar BZ/Domi when playing with Finnish AI
4. Fixed crashing when playing with AI in frontlines
5. Fixed new vanilla units having no third person sights
6. Fixed T-26C M1938 unit icon in midwar/latewar
7. Fixed missing icon of 57mm Gun M1 (DP unit midwar)
8. Fixed outdated shells used in T-34B '3. Panssarikomppania' inventory
9. Fixed Fnnish ace tankmans having veterancy
10. Fixed T-26C (Up-armored) being available in Finnish earlywar MP roster
11. Fixed a lot of missing finnish shell penetration defines for a bunch of cannons that had finnish shells added in 1.054
12. Fixed RU vanilla localization for DS-39/VKT
13. Fixed winter textures on T-34-85 M1943 (#112)
14. Fixed x and xx model for T-34-85 M1943 (#112)
15. Fixed shields texture on Finnish T-28E
16. Fixed Finnish engineers not being able to build some of the fortifications
17. Fixed German north africa uniform appearing in autumn in Conquest

Additions:
1. Added Artillery Signallers to Conquest, for player and AI

Balance:
Overall:
1. Removed Finnish APCBC shells from early versions KV-1A and KV-1B and replaced them with BR-350B and BR-350A respectively
2. Reduced range of 76 K/00 from 180 to 170m
3. Updated Finnish DP buys to use new artillery tractors added in 1.054
Earlywar:
1. Replaced 2x50 Krh/38 with 76 LK/13 [All-Round Doctrine]
2. Replaced Finnish 2x10cm NbW 35 with 76 ItK/31 [All-Round Doctrine]
3. Replaced 47 PstK/39 with 76 K/00 [Defensive Doctrine]
4. Added 47 PstK/39 to the roster for manpower
5. Added MG/08 to the roster for manpower
6. Added 114 H/18 to the roster for manpower
Midwar:
1. Replaced Finnish Sd.Kfz 10/4 with T-26C (Up-Armored) [Offensive Doctrine]
2. Replaced 107 K/10 with 155 K/17 [Defensive Doctrine]
3. Replaced Stu 40 G (Late) with Stu 40 G [All-Round Doctrine]
4. Added 114 H/18 to the roster for manpower
5. Replaced BAF B doctrineonly MP buy with HT-133
Latewar:
1. Replaced KV-1A and KV-1B with their late variants
2. KV-1A, +5DP cost [All-Round Doctrine]
3. Replaced Sd.Kfz 10/4 with Volvo LV 127D (20 ItK/40) [Irregular Doctrine]
4. Replaced Finnish 10cm NbW 35 with 76 RK/27-39 [Offensive Doctrine]
5. Replaced 105 H/33 with T-34/85 '3. panssarikomppania' [Offensive Doctrine]
6. Added 105 H/33 to the roster for manpower
7. Added Maxim M/32-33 to the roster for manpower
8. Replaced BAF C with BAF C (Late)

Miscellaneous:
1. Made Pz.IV J, Pz.IV J (Late) and all StuG IV's much cheaper in Conquest
2. Improved RU localization for Finnish squads and soldiers
3. Slowed down sprint animations, made grenade throwing animations faster

Update: 23 Aug @ 1:59pm

Public Version v3.12

Changelog:
Fixes:
1. Fixed mobility_tank_slow related crash

Update: 23 Aug @ 12:14pm

Public Version v3.11

Changelog:
Fixes:
1. Fixed crashing when loading latewar bz/domi

Update: 23 Aug @ 11:02am

Public Version v3.1

Changelog:
Fixes:
1. Fixed resupplying of smoke supply grenades
2. Fixed AI sniper spam in Conquest
3. Fixed high supply cost of vehicles in Conquest
4. Fixed spawn of panzerfausts with defender AI in earlywar Conquest
5. Fixed early version of 76 K/36 and late version of 76 RK/27 not having x and xx models
6. Fixed StuG IV (Late) and (Last) winter camos
7. Fixed T-60 (T-30) M1941 sights in direct control
8. Fixed position of the MG on the Sd.Kfz 251 Ausf.C (Soviet captured)
9. Fixed the unhistorical name of RDG smoke grenade
10. Fixed the unhistorical name of 2-AP-3 trailer
11. Fixed resupply of 155 K/17 incendiary shells

Additions:
1. Added T-34-85 M1943 (#112)
2. Added new Sd.Kfz 251/10 Ausf.C skins made by Georider

Balance:
Overall:
1. Removed AP belts from Panzer I Ausf.F and Ausf.B
2. 7.5cm KwK 40 L/43 and L/48, 7.5cm PaK 40 and their derivatives HEAT shell range increased from 170m -> 180m
3. Added HEAT shells to 15cm Sfh 18, 150 H/40 and Hummel
4. Rebalanced Finnish infantry: No cap-weight bonus in exchange for weapon skill bonus
5. New soviet 122mm direct fire guns reload times:
-D-25T (Early) - 22.5 seconds
-D-25T - 20 seconds
-A-19S - 20 seconds
-Aced D-25T - 17.5 seconds
-D-25S - 17.5 seconds
6. Reduced German 2.8cm AT gun range to 150m
7. Slightly reduced american rifle grenade he2 splash damage radius
8. Removed regular rifles from rifle grenadiers. Increased amount of rifle grenade ammo they carry
9. Increased firerate of all flamethrower to address the vanilla issue with hit registration
10. Decreased Tiger II reload time to 12 seconds
Earlywar:
1. Replaced German Key Logistics with 17cm mMW [Support Doctrine]
2. Removed unhistorical RDG-1 smoke grenade from soviet and finnish infantry
Midwar:
1. Replaced 75mm M3A3 with 75mm HMC T30 [All-Round Doctrine]
2. Replaced doctrineonly MP buy 75mm HMC T30 with M8 Greyhound (Early) [All-Round Doctrine]
3. Replaced Key Logistics with 57mm Gun M1 [Defensive Doctrine]
4. Removed KV-1 M1939 from MP buys roster
Latewar:
1. Replaced 8-inch Artillery Signaller with 155mm Howitzer M1917 [All-Round Doctrine]
2. Added Mosin with silencer to Vet Partisan and Recon Special Ops squads

Miscellaneous:
1. Rebalanced Conquest economy
2. Updated Russian localization for Bz/Domi infantry squads and breeds
3. Updated Finnish DShK icon
4. Updated Sd.Kfz 301 Ausf. B and C to be manned due to engine limitations of unmanned vehicles
5. Replaced 3D model of 155 K/17 with vanilla model. Cannon stats and shells variety remains modded
6. Replaced Panzerfaust 30 and Panzerschreck 54 with modded Finnish variants in newly added Finnish infantry breeds
7. Big tweaks to German Conquest AI regarding unit buying priority and stage unlocks
8. Moved P204 (f) under the Kfz.13 in German Conquest tech tree

Update: 13 Jul @ 5:36am

Public Version v3.03

Changelog:
Fixes:
1. Fixed some of the "Can't preload entity" errors
2. Fixed some textures related errors to clear up the game log
3. Fixed Sd.Kfz 222 Ausf.B frontal armor values
4. Fixed officers not switching from binoculars to weapon even if there's enemy nearby
5. Fixed ability to salvage ammo crates for money by using supply officers in conquest
6. Fixed vanilla issue with Pz.38(t) Ausf.A and Ausf.F not having any passenger slots
7. Fixed german ace tank commander in BZ/Domi having 8 veterancy
8. Fixed T3 doctrine sound playing on 25th minute of the match instead of 30th minute

Additions:
1. Added GAZ-AA (Transport)
2. Added GAZ-MM (Transport)
3. Added Sd.Kfz 6/1 (Transport)
4. Added to Conquest: Sd.Kfz 7 (Transport)

Balance:
Overall:
1. Reduced 152mm M1909/30 accuracy
2. Replaced GAZ-AAA (Transport) with GAZ-AA (Transport) in MP buys
3. Replaced old vehicles with Sd.Kfz 6/1 (Transport) as authentic towing vehicle for relevant cannons weighting <5t.
4. Added latewar versions of cannons with better HEAT shells for multiplayer:
-76 RK/27
-7.5cm leIG 18
-7.5cm leGeIG 18
Earlywar:
1. Replaced 1x Panzer III Ausf.J with 2x Panzer III Ausf.J [Support Doctrine]
Midwar:
1. Replaced 203mm USA Artillery Signaller with 90mm M1A1 [All-Round Doctrine]
2. Added Key Logistics in place of 90mm M1A1 [Defensive Doctrine]
3. Replaced M4 (Early) Up-Armored with 2x M4 (Early) Up-Armored [Offensive Doctrine]
4. Replaced 75 K/40 (Towed) with T-34B '3. Panssarikomppania' [Offensive Doctrine]
Latewar:
1. Replaced KV-1B with T-34E as doctrineonly MP buy [All-Round Doctrine]
2. Replaced 50 PstK/38 with KV-1B as doctrineonly MP buy [Offensive Doctrine]
3. Replaced T-34E with 107 K/10 as doctrineonly MP buy [Irregular Doctrine]

Miscellaneous:
1. Tweaks to Conquest AI:
-AI vehicles will finish off player abandoned vehicles.
-AI vehicles with smoke grenades will try to deploy smoke screens when recieved damage.
-AI vehicles will try to retreat to safety if their gun/turret is broken.
-AI will try to use medics to revive wounded soldiers.
-AI artillery will try to counter-battery fire against player artillery.
-AI artillery will try to attack tanks from a far, if no player artillery is nearby.
-AI infantry that decided to loot AT grenade launchers from bodies now will crawl to do so, instead of running towards the loot.
2. Now you instantly get all AP for calling stages during the start of Conquest mission
3. Improved AA targeting at planes
4. Improved AI ammo selection for units using these cannons:
-7.5cm KwK 37 L/24
-7.5cm KwK 40 L/43
-7.5cm KwK 40 L/48
-8.8cm KwK 36 L/56
5. Increased cost of officers and supply officers in Conquest
6. Updated KV-8S icons
7. Updated StuH 42 (Late) icons
8. Updated interaction entity scripts to match latest vanilla version
9. Changed earlywar german tank commanders to have MP 28 instead of MP 38/MP 40
10. Minor changes to Soviet and German Conquest tech tree

Update: 27 Jun @ 3:52pm

Public Version v3.02

Changelog:
Fixes:
1. Fixed no payback when playing with standard resource preset
2. Fixed 88 ItK/37 small icon

Update: 27 Jun @ 1:16pm

Public Version v3.01

Changelog:
Fixes:
1. Fixed earlywar version of 76 K/36 not having a vehicle_view
2. Fixed a crash when playing latewar Frontlines with USA AI
3. Fixed 150 Rkh/41 being T3 instead of T2
4. Fixed 210mm Nebelwerfer 42 being T2 instead of T3
5. Fixed 120mm PM-38 being T2 instead of T1
6. Fixed Panzer 38(t) Ausf.F being T1 instead of T2
7. Fixed 2nd AD Rifle Squad (Mounted) being T2 instead of T1
8. Fixed 4.2-inch Mortar M2 being T2 instead of T1
9. Fixed earlywar German Supply Officer cost to be 25DP

Additions:
1. Added 122 K/31

Balance:
Overall:
1. Base finish MP in vanilla gamemodes is now 4500MP
Earlywar (BZ/Domi/Last Stand):
1. Replaced 10.5cm LeFH 18/M with 15cm Nebelwerfer 41
Earlywar (Frontlines):
1. Replaced 2cm Flakvierling 38 with 15cm Nebelwerfer 41
Latewar (BZ/Domi/Last Stand):
1. Replaced 107 K/13 with 122 K/31

Miscellaneous:
1. Made every MP map use #camo texmods except winter maps
2. Made "Lose on zero points" option turned off as standard
3. Added a new vehicle view for:
-Pz.Sfl IV Dicker Max
-122 H/38
-152 H/37
-76 ItK/31-40
-88 ItK/39-43
4. Updated Pz.Kpfw 747(r) textures

Update: 22 Jun @ 11:26am

Public Version v3.0

Highlights:
-Rebalanced every stage of war in every gamemode for every faction
-Added ability to play 8v8 on all maps in battlezones, domination and last stand
-New features for Conquest
-New units

Changelog:
Fixes:
1. Fixed having to resupply vehicles when you just bought them in conquest
2. Fixed Conquest AI ignoring latewar vehicles by changing campaign duration files
3. Fixed levitating objects and attackers spawn order on "Tali-Ihantala" map. Made it slightly more attacker-friendly as well based on testers feedback
4. Fixed some obstacles on "Pavlov's House" and "Ilomantsi" maps
5. Fixed tanks with PT-3 mine roller always getting stuck on obstacles
6. Fixed T-26T cooler variants spawning simultaneously
7. Fixed KV-8S x and xx models textures
8. Fixed 17cm mMW not having a vehicle_view
9. Fixed Pz.Kpfw III (Funk) textures on broken turret
10. Fixed 155 K/17 moving speed and weight
11. Fixed YaG-10 29-K breech animation
12. Fixed 88 ItK/37 RMB not having unit_icon_small
13. Fixed ZIS-12 94-KM portrait_squad icon
14. Fixed farshooting with Flammpanzer II flamethrowers
15. Fixed T-34 M1941 (M-17T) having no unit_icon_small
16. Fixed M3 Lee (Late) skinning on tracks
17. Fixed Pz.Kpfw III J (Vorpanzer) gun on x model and barrel volumes
18. Fixed Bedford OYD (WH)'s enumerator bones
19. Fixed Sd.Kfz 251/10 Ausf.C board animation and camera angles
20. Fixed T-26 M1936 not being able to reload it's gun when commander hatch is closed
21. Fixed T-26C (T-130) and T-26C (T-133) order of machineguns
22. Fixed headlight animation on T-26C (T-133)
23. Fixed wounded inf animations playing in water
24. Fixed 8.8cm FlaK 37 not having x and xx models
25. Fixed a crash when playing with German AI in Frontlines
26. Fixed Panzer IV/70 (A) not having fxfire3 bone

Additions:
1. Rebalanced every single vanilla doctrine in all stages of war for every nation with addition of new units and attention to balance
2. Added ability to play 8v8 for battlezones, domination and last stand on all multiplayer maps. The [1v1] prefix indicates original size of the map
3. Remade from scratch vanilla resource presets
4. Added vanilla-style hand drawn minimaps in place of editor renders for maps listed below:
-Berlin
-Utah Beach
-Kursk Bulge
-Pavlov's House
5. Added Panzerjager Tiger (P) 'Elefant'
6. Added KV-1 M1940 w/PT-3
7. Added M26 Pershing 'Eagle 7'
8. Added IS-1 '13th Guards Shock Rgt.'
9. Added T-34B '3. Panssarikomppania'
10. Added T-34/85 '3. Panssarikomppania'
11. Added SU-1-12
12. Added 12.7 ItKk/Dss
13. Added to Conquest:
-Kfz.70
-Citroen 7 (WH)
-8.8cm FlaK 37
14. Added more Conquest AI-only vehicle formations to Germany
15. Added Supply Officers to Conquest
16. Added mineroller tanks to conquest as a tool for AI to use only against players on defence missions
17. Added BM-13-16 Katyusha rocket arty barrage to conquest
18. Added new camouflages for Pz.Kpfw IV Ausf.J (Late) and Panzer IV/70 (A), made by Georider specifically for the mod

Balance:
Overall:
1. Slightly buffed 203mm and 210mm cannons accuracy and reload speed
2. Buffed KV-85 and IS-1 reload speed from 11 seconds to 8 seconds
3. Increased 76mm M1927 range to 170m to be the same as it's counterparts
4. Removed BR-365A shells from T-34-85 M1943, SU-85, KV-85 and 85mm 52-K
5. Removed APHEBC shells from T-34-57 M1941, added APHEBC shells to 57mm ZIS-2 M1942
6. Officers in all gamemodes are now spotters who don't reduce CP
7. Supply officers now reduce CP by 10 instead of 25
8. Supply officers in Frontlines now cost 20DP
9. In Frontlines, CP slowly gets bigger by 25 points two times per match (On T2 and T3)
10. In every other gamemode, CP slowly gets bigger first by 50 points two times, and then a single time by 25 points
Earlywar (Frontlines):
1. Replaced SU-26 with SU-1-12 [Artillery Doctrine]
Midwar (Frontlines):
1. Replaced T-26 M1939 (Up-Armored) doctrineonly MP buy with KV-1 M1940 w/PT-3 [Tank Doctrine
2. Replaced BT-2 DA-2 doctrineonly MP buy with T-26 M1939 (Up-Armored) [Reserve Doctrine]
3. Added Panzer III J (Vorpanzer) as doctrineonly MP buy [Tank Doctrine]
4. Replaced T-34B 'Sotka' with T-34B '3. Panssarikomppania' [Tank Doctrine]
5. Moved M3 Lee (Late) to T2, added 2x M4A1 (Mid) (Up-Armored) in place of it [Infantry Doctrine]
6. Swapped with each other 10.5cm LeFH 18 and 10.5cm LeFH 18/M
Latewar (Frontlines):
1. Replaced "Assault Tanks" with M26 Pershing 'Eagle 7' [Infantry Doctrine]
2. Replaced IS-1 M1943 with IS-1 M1943 '13th Guards Shock Reg.' [Lend-Lease Doctrine]
3. Replaced T-34/85 'Pitkäputkinen Sotka' with T-34/85 '3. Panssarikomppania' [Tank Doctrine]
4. Added 88 ItK/37 RMB to MP buys

Earlywar (BZ/Domi/Last Stand):




Midwar (BZ/Domi/Last Stand):





Latewar (BZ/Domi/Last Stand):





Miscellaneous:
1. Added indication of how much CP you get in a match with "Standard" recources preset
2. Reduced chance of airstrike in Conquest
3. Officers in conquest now reduce CP by 5, adjusted their cost
4. Vehicles now will play a "hit" animation (if has any) when hit by high caliber shells
5. Added it's own vehicle_view for:
-T-26T
-YaG-10 (Transport)
-SU-57 (T48)
6. Attacker AI in frontlines will now use mine rollers against defenders more frequently
7. Moved flags and spawns on Berlin and Pavlov's House maps
8. Updated StuH 42 (Late) 3D model, textures and interaction scripts, added missing xx model
9. Updated KhT-133 (Finnish HT-133 included) 3D model, textures and interaction scripts
10. Updated T-34 M1941 and M1942 w/PT-3 3D model, interaction scripts and icons
11. Updated Flammpanzer II icons and vehicle_view
12. Updated ISU-122 icons

Update: 19 Jun @ 12:47pm

Public Version v2.91, v1.052.0 compability patch