Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Horten's Frontline 3.1
Showing 21-30 of 43 entries
< 1  2  3  4  5 >
Update: 22 Mar @ 2:20pm

Public Version v2.6

Highlights:
1. New doctrines for Frontlines
2. New units

Changelog:
Fixes:
1. Fixed BA-11 having no animations for hatches
2. Fixed wheels duping on BA-11
3. Fixed wrong crew number on 152mm M1909/30 in Conquest
4. Fixed soviet armored car and BT spam in Conquest
5. Fixed mortar pit not being destroyable
6. Fixed soviet Conquest AI deploying 1942 tech during earlywar days
7. Fixed moments when you could spot tanks on the spawn
8. Fixed T-26 M1936 rear MG traverse
9. Fixed issues with modded Panthers icons in Conquest

Additions:
1. Added 105mm LeFH 18/M
2. Added T-26 M1939 (Up-Armored)
3. Added Pz.Kpfw IV Ausf. E
4. Added Reserve doctrine for earlywar USSR
5. Added Reserve doctrine for earlywar Germany
6. Added T-34 M1941 (M-17T) to Conquest
7. Added indication for doctrine-unique MP units in Frontlines
8. Added indication of CP amount when selecting custom presets in Frontlines

Balance:
1. Replaced midwar LeFH 18/40 with LeFH 18M
2. Replaced latewar FlaK 18 in reserve with FlaK 18 without shield

Miscellaneous:
1. Moved Sd.Kfz 7/1 (Early) in Conquest, so you can research it without having DLC's
2. Added it's own damage view to 152mm M1909/30
3. Added it's own icon for vanilla Panzer IV F1
4. New icons for Borgward B IV and Wanze

Update: 18 Mar @ 7:09am

Public Version v2.52

Changelog:
Fixes:
1. Fixed Pz.Kpfw 754(r) 'KW-II' sight position in direct control
2. Fixed Panzer IV/70 (A) not being able to rotate the hull like other TD do
3. Fixed missing volumes on destroyed Panzer IV/70 (A)
4. Fixed broken trench on Operation Bagration
5. Fixed Beutepanzer T-34 and finnish T-34 CP value in midwar
6. Fixed midwar USSR AI crash in frontlines
7. Fixed KhT-133 (Late) camouflage not fully applying
8. Localization fixes

Additions:
1. Added BA-11
2. Added 50mm RM-38 M1938

Balance:
1. T-35 and T-28 M1936 for MP is in the same group now
2. Added limits of 1 to all Br-5's in frontlines
3. Replaced 105 K/13 with 105 H/33 for Latewar finland in MP roster

Miscellaneous:
1. Tweaked ballistics a bit so regular rifle do 5% less damage on 1x of their max distance
2. Made it's own icon for Spetsnaz w/ Fedorov Avtomat's
3. Made some passages on Utah Beach larger
4. Made armored car turrets tearable by high caliber shells, just like on light tanks

Update: 15 Mar @ 2:31am

Public Version v2.51, Conquest hotfix

Changelog:
Fixes:
1. Fixed priorities for early Sturmartillerie AI squad
2. Fixed AI Pz.Lehr Sturmartillerie being midwar infantry, which potentially lead to crashes

Additions:
1. Added 4 latewar Waffen -- squads for AI only use in conquest:
StuG IV (Late) + Sd.Kfz 251 w/ Waffen -- PzGren
StuG IV (Last) + Sd.Kfz 251 w/ Waffen -- PzGren
Sd.Kfz 251 w/ PzGren
Sd.Kfz 231 w/ Waffen -- Aufklar crew

Update: 14 Mar @ 11:17am

Public Version v2.5, Conquest update

Highlights:
1. Added 85+ units in total to Conquest
2. New vehicles

Changelog:
Fixes:
1. Fixed engineers not working properly outside of frontlines gamemode

Additions:
1. Added 85+ units in total to Conquest
2. Added some of missing vanila to Conquest as well
3. Added emplacements for defender AI in Conquest
4. Added 500kg Pe-2 airstrike for Soviet AI in Conquest
5. Added ability to play as Finland against Germany in Conquest
6. Added ability to create USSR vs. Germany campaign using westfront maps
7. Added Panzer IV/70 (A)
8. Added T-26 M1936
9. Added BA-20M
10. Added T-60 (T-30 turret) M1941
11. Added some AI only squads in Conquest with various compositions

Balance:
1. Replaced Boys AT rifle with PTRD for latewar Finland
2. Added AT squad with Bazookas to USSR latewar
3. Flamers exploding on hit chance: 65% -> 45%

Miscellaneous:
1. Made Conquest AI spawn less emplacements and artillery
2. Made more distinct Conquest earlywar, midwar and latewar stages

Update: 4 Mar @ 9:30am

Public Version v2.41

Changelog:
Fixes:
1. Fixed crashes when playing midwar and latewar with AI
2. Fixed some floating objects on Kerch
3. Fixed flag locations on Moscow Outskirts

Additions:
1. Added support of Auto Medic script for all gamemodes

Update: 2 Mar @ 3:43am

Public Version v2.4

Highlights:
1. 2 New maps for frontlines
2. New units
3. Content update for Finland
4. Balance tweaks

Changelog:
Fixes:
1. Minor bugs and localization fixes
2. Fixed finnish jaeger crewman and US ranger mortar crew having elite tank gun skill leading to artillery veterancy abuse in MP

Additions:
1. Added T-34C and T-34E for Finland
2. Added 76 ItK/31-40 ss for Finland
3. Added M3 Lee (late)
4. Added T-28 M1940
5. Added Ilomantsi map
6. Added Moscow Outskirts map

Balance:
Overall:
1. Attackers payback value slightly buffed
Earlywar:
1. Remade Finnish Tank doctrine into Reserve doctrine with new units: T-28E and 76 ItK/31-40
2. Moved T-28 M1938 (Up-Armored) to T3, 2x T-28 on T2 replaced with T-28 M1940
3. Replaced 6x Gunshields with BA-10
Midwar:
1. Added T-34 M1943 to MP roster
2. Added Finnish T-28E to MP roster
3. Added T-34C to MP roster
4. Added M4A3 (Early) to MP roster
5. Replaced Flamethrower M4 and M4 (105) with M3 Lee (late) and P47 Recon plane in USA inf doctrine
6. Fixed M6 GMC crew number
7. Removed FT-17's from MP roster
8. Added 1 new infantry squad for FIN Arty doctrine
Latewar:
1. Replaced Sd.Kfz 231 with Sd.Kfz 222 Ausf. B
2. Added T-34C and T-34E to MP roster
3. Added 1 new infantry squad for GER Reserve doctrine
4. Replaced AA Detachment with 152 H/37
5. Added P47 Recon plane to USA inf doctrine

Miscellaneous:
1. Added Finnish vehicle nicknames for vehicles DP buys
2. Added new icons for some DP buys



Vanilla changes:
1. Fixed Pz.Kpfw 747(r) displaying wrong name in RU localization
2. Replaced Scout car + M3A1E1 with SU-57 (T48)
3. Added limits of 1 to SU-152 and other powerful units
4. Replaced Sd.Kfz 231 DP unit with Sd.Kfz 222 Ausf. B

Update: 14 Feb @ 5:51am

Public Version v2.3

Highlights:
1. Vanilla midwar rebalanced
2. Canister shells fixed and expanded
3. New units
4. RU breeds localization remake
5. Observation armored cars buff

Changelog:
Fixes:
1. Fixed canister shells in multiplayer, it's actually usable now
2. Fixed vanilla fast-driving backwards with 1 broken wheel exploit
3. Fixed engine break sound playing when engine is turned off (mainly when hull is broken)
4. Remade almost from scratch RU breeds localization
5. Numerous localization fixes
6. Fixed BT-7M hatch animations

Additions:
1. Remade Kugelblitz textures, made by Georider
2. Added finnish versions of Panzerfaust 30 and Panzerschrek
3. Added 122 H/38
4. Added Pz.Kpfw 754(r) 'KW-II'
5. Added finnish Up-armored T-28 M1938 (editor only)
6. Added 152mm M1909/30 (editor only)
7. Added 37mm M2 canister shot (mainly for Stuarts)
8. Added 45mm Sch-240 canister shot
9. Added 76mm canister shot to soviet earlywar vehicles
10. Added it's own model for 152mm Sh-501T SR shell
11. Added SR shells for 122mm M1910/30
12. Added 105mm Canister shot T18

Balance:

Overall:
1. Defenders DP amount, 110 -> 120
2. Win score/second for holding a single flag, 0.09 -> 0.085
3. 122mm M1910/30 range, 330m -> 355m
4. Numerous MP units cost changes
5. Standartized MP infantry squads cooldowns
6. Returned flamers to some infantry squads
Earlywar:
1. Replaced 122mm M-30 with 122mm M1910/30 in earlywar, M-30 is doctrineonly now
2. Remade Spetsnaz w/Fedorov Avtomat's to have just 1xT-20. Reduced cost and adjusted limits
3. Added limit of 1 to SU-5-2
Latewar:
1. GER Reserve doctrine:
moved Flame Sd.Kfz 251 to T1, removed Pz.IF, replaced Ostwind with Kugelblitz, added Pz.754(r) 'KW-II'
2. GER Tank doctrine:
replaced Kugelblitz with Ostwind, removed limits from Wirbelwind and Ostwind

Miscellaneous:
1. Kugelblitz:
New shells textures, added APHE shells, buffed traverse speeds a little, reduced reload time
2. Buffed all command armored cars view range from 220m to 240m



Vanilla changes:
Fixes:
1. Fixed ability to buy 4 officers with a support doctrine
2. Fixed engineers acting like field engineers from frontlines

Balance:

Overall:
1. Implemented DP veteran vehicles fix from frontlines (no more free 8vet tankmans)
2. Removed veteran tank crews from finnish DP units
Latewar:
1. Removed Jagdtiger
Midwar:
1. Numerous DP costs changes
2. Replaced Tiger I H with Pz.754(r)
3. Replaced SU-100Y with SU-85
4. Replaced Pz.III L with Pz.IV F1 (Vorpanzer), Pz.III L added to MP buys
5. Replaced 5cm FlaK 41 with Sd.Kfz 7/1
6. Replaced Mountain sniper with Flammpanzer II Flamingo
7. Replaced 155 H/17 with 152 H/37, 155 H/17 moved to Lend-Lease doctrine
8. Replaced KV-1A with KV-1B
9. Replaced Pz.38H Wurframen with KV-1A
10. Replaced 3-inch M5 (M1 carriage) with 3-inch M5 (M6 carriage)
11. Replaced M55 Quadmount with 75mm M1A1
12. Removed Panther D

Update: 28 Jan @ 4:26am

Public Version v2.2

Highlights:
1. Alakurtti map
2. Artillery doctrine rebalance
3. Pathfinding fixes

Changelog:
Fixes:
1. Fixed part of the river not appearing on Alakurtti
2. Fixed mine rollers (not flail tanks) pathfinding to not care about belgian gates and hedgehogs since they're destroyable by ramming
3. Fixed border not fully disappearing on Operation Winterstorm
4. Implemented BBQ trench pathing fix
5. Fixed hedgehogs having 80mm of armor

Additions:
1. Added BAF C (late) with Ford V8 engine and finnish ammo
2. Replaced "Command teams" for finland with BAF C (Command)
3. Added 2 winter texmods to Stug IV
4. Halftracks now have better offroad performance than wheeled vehicles
5. Added 76mm M1902/30 for Soviets as a part of Artillery doctrine rebalance

Balance:
1. Artillery doctrines rebalance:
Added long-range counterbattery artillery pieces, buffed engineers count

Miscellaneous:
1. Remade soviet M3A1 (Command) textures and icon

Update: 21 Jan @ 6:48pm

Public Version v2.12

Changelog:
Fixes:
1. Fixed soviet breeds using a "blue boy" model

Update: 21 Jan @ 8:41am

Public Version v2.11, v1.049 compability patch

Changelog:
Fixes:
1. Updated all soviet breeds to match new vanilla humanskins
2. Fixed sappers breed localization on latewar
3. Fixed soviet M3A1 (Commander) not having a vehicle_view
4. Fixed boundary haze on Kursk Bulge map

Balance:
Midwar:
1. Stug III F: +5DP
2. 3-inch M10 GMC: +5DP
3. Added limit of 3 buys to Panzer I F