Space Engineers

Space Engineers

Iota's Modular Jump Gates
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Update: 9 Jun @ 1:43pm

Added jump space fit types - Adds support for longer less uniform shapes
Added missing items from the mod API
Added jump space fit types to the mod API
Incremented the mod API minor version by 1
Added convert to station and convert to ship to controller and remote antenna actions

Update: 9 Jun @ 11:43am

Updated logging info for jump gate jumps

Update: 6 Jun @ 8:39pm

Fixed [Issue #1][github.com] crash relating to jump gate cleanup on clients
Fixed issue with not being able to reset remote controller antenna channel
Fixed crash relating to entities closing during jump

Update: 2 Jun @ 2:57pm

Fixed issue with remote antenna not disconnecting at range.

Update: 2 Jun @ 5:54am

Fixed potential particle cleaning issue related to previous bug

Update: 1 Jun @ 8:50pm

Fixed "NullReferenceException" relating to certain jump gate activation effects

Update: 31 May @ 8:44pm

Public Release

Update: 24 May @ 12:21am

Update: 17 Mar @ 9:05am

Update: 16 Mar @ 8:34pm