Kenshi
Crunk Tweak Compilation
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Aggiornamento: 27 ago 2024, 7:40

increased shark no foliage range

made suspicious settler's pup into a puppy.

Aggiornamento: 20 ago 2024, 20:28

quickfix

Aggiornamento: 20 ago 2024, 20:08

-Robotics is now an AI task and is performed by Scraphouse skeletons (Quin, Dack), Armour King, and Vault Warden.
-Burn and Shinobi Thieves stay at home.
-Hospital AI will not go aimless, beds are now rentable.
-Raids which steal food will not loot until after defeating player.
-Slavers will not get stuck in a loop with legless slaves.

Aggiornamento: 14 ago 2024, 9:32

reverted hives eating teeth, it was canon but un-needed

Aggiornamento: 13 ago 2024, 11:01

reverted soldierbot being playable

Aggiornamento: 8 ago 2024, 19:20

changed imprisonment to tech level 1

Aggiornamento: 5 ago 2024, 7:57

-Added wind to Deadlands and World's End.
-Gave Izumi science stats, changed griffin to a vagrant.

Aggiornamento: 5 ago 2024, 7:53

-Added wind to Deadlands and World's End.
-Gave Izumi science stats, changed griffin to a vagrant.

Aggiornamento: 4 ago 2024, 15:02