Kenshi
Crunk Tweak Compilation
41–49 из 49
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Обновление: 27 авг. 2024 г. в 7:40
автор: crunk aint dead

increased shark no foliage range

made suspicious settler's pup into a puppy.

Обновление: 20 авг. 2024 г. в 20:28
автор: crunk aint dead

quickfix

Обновление: 20 авг. 2024 г. в 20:08
автор: crunk aint dead

-Robotics is now an AI task and is performed by Scraphouse skeletons (Quin, Dack), Armour King, and Vault Warden.
-Burn and Shinobi Thieves stay at home.
-Hospital AI will not go aimless, beds are now rentable.
-Raids which steal food will not loot until after defeating player.
-Slavers will not get stuck in a loop with legless slaves.

Обновление: 14 авг. 2024 г. в 9:32
автор: crunk aint dead

reverted hives eating teeth, it was canon but un-needed

Обновление: 13 авг. 2024 г. в 11:01
автор: crunk aint dead

reverted soldierbot being playable

Обновление: 8 авг. 2024 г. в 19:20
автор: crunk aint dead

changed imprisonment to tech level 1

Обновление: 5 авг. 2024 г. в 7:57
автор: crunk aint dead

-Added wind to Deadlands and World's End.
-Gave Izumi science stats, changed griffin to a vagrant.

Обновление: 5 авг. 2024 г. в 7:53
автор: crunk aint dead

-Added wind to Deadlands and World's End.
-Gave Izumi science stats, changed griffin to a vagrant.

Обновление: 4 авг. 2024 г. в 15:02
автор: crunk aint dead