Men of War II

Men of War II

Remove Vehicle HP System MOD
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Opdatering: 23. juni 2024 kl. 8:12

Fix the bug that anti-tank grenades may not explode when attacking trenches.
Fix the bug that soldiers cannot dig trenches correctly.
Fix the bug that rocket launchers cannot penetrate armored cars.
Temporarily prevent the explosion of flamethrower fuel tanks

Opdatering: 23. juni 2024 kl. 2:55

Reduced excessive track armor strength
Fixed pathfinding issue with cars trying moving through obstacles

Opdatering: 23. juni 2024 kl. 0:26

v1.1

Improved vehicle pathfinding and collision, guns can no longer run over constructions when pushed by humans.
Improved vehicle driving, motorcycles and light tanks can no longer climb steep slopes over 60 degrees.
Changed horses are now unable to run when towing artillery.

Changed armor system, tank tracks and wheels armor are considered in armor thickness.
Changed slightly enhance the performance of anti-tank rifles.
Reduced the probability of machine guns destroying unarmored vehicles.
Reduced the probability of HEAT rounds destroying tanks.
Fixed the incorrect penetration of autocannons.
Fixed the problem that Soviet rifle grenade could not correctly damage tanks.

Reduced the damage of bullets and blasts to soldiers behind covers and in trenches and houses.
Changed Goliath mine can no longer crush soldiers.

Improved AI behavior when throwing grenades at soldiers in trenches.
Improved AI behavior for soldiers climbing sandbags.
Fixed the issue where player soldiers keep shooting trenches with rocket launcher.
Changed soldiers now automatically lie down after throwing grenades without cover.
Changed crews automatically retreat after abandoning (by order of player) a vehicle.
Fixed tank crews can now automatically retreat after an engine fire.
Fixed armored vehicles no longer retreat non-crew soldiers after being knocked out.

Fixed the issue where soldiers lost vision in trenches sometimes (vanilla issue).

Fixed ammunition explosion effects that were missing on some tanks.

Added grenade alert markers.

German Edelweiss mountain infantry equipped with Panzerfaust now has rocket launcher expert skill.

Opdatering: 18. juni 2024 kl. 7:39

v1.0

Fixed incorrect turret damage probability.
Rebalanced the probability of bullets damaging tanks (mainly light ones).
Fixed the problem of AI continuously shooting at the storage box at the rear of the Tiger tank turret.

Modified rocket launcher penetration mechanism to allow tank side skirt to intercept rockets.
Modified crew killing mechanism. Now the crew inside tank will lose hitpoint when tank is pierced by shells or affected by blast, and will be killed only when their hitpoints reach zero.

Fixed the issue that tank anti-aircraft machine gunner can not be killed (from vanilla).

Optimized AI for infantry close range targetting.
Changed tank crew AI. Now they will automatically retreat after the tank is knocked out.

Modified soldier's helmet taking off mechanism. Now both blasts and bullets will take off helmets.

Changed "Ammunition on fire" subtitle to "Internal fire".

Opdatering: 17. juni 2024 kl. 23:31

Reduced the probability of total destroy and ammo explosion for tanks.
Increased the probability of hull break (not destroyed) for tanks.
Reduced the probability of ammo explosion for heavy tanks.
Changed AI tank crew will abandon their vehicle after its hull break.

Opdatering: 17. juni 2024 kl. 23:24

2024, 六月 18, 14:24:35

Opdatering: 17. juni 2024 kl. 12:33

Reduced probability of instant ammo explosion of T-35 heavy tanks

Opdatering: 17. juni 2024 kl. 10:19

Improved soldier AI, now soldiers will automatically avoid grenades.

Improved grenade throwing efficiency against houses.

Reduced efficiency of blasts on soldiers in trenches.


Fixed incorrect hull armor thickness for T-35 Heavy Tanks.

Fixed issue that T-35 Heavy Tank's secondary gun cannot be damaged.

Fixed incorrect " ammunition explosion " subtitle.

Fixed some script bugs.


Adjusted properties of some anti-tank rifles.


Reduced the probability of unarmored vehicles to explode due to armor-piercing rounds.

Reduced the probability of side skirt falling off when shot by some weapons.

Opdatering: 16. juni 2024 kl. 7:02

Rebalanced vehicle damage system
-Rebalanced penetration damage probability for all vehicles.
-Reduced efficiency of HEAT rounds on tanks.
-Improved efficiency of anti-tank rifles against tank crews.
-Rocket launcher rounds now no longer ignore effective thickness calculation when hit a sloped armor.
-Fixed issue that armored cars are difficult to be destroyed by medium-caliber HE shells.

Improved scripts
-Fixed several script bugs.
-Introduced instant ammo explosion event for tanks, with a probability determined by the amount of ammunition they carry.
-The probability of cars and guns exploding after being destroyed is now affected by the amount of ammunition they carry.

Fixed issue that AI targets minor parts of the vehicle.
Fixed issue that AI can not target some vehicles correctly.
Fixed issue of Jagdtiger using HE shells to shoot at tanks.

Refined crew kill script of M2 Medium Tank and M3 Medium Tank.
Improved sensor of M2 Medium Tank, M3 Medium Tank and T35 Heavy Tank.

Changed "Ammunition load deflagration" & "Ammunition load on fire" subtitles to "Ammunition cooking off" & "Ammunition on fire".

Opdatering: 2. juni 2024 kl. 6:26

Fixed a small bug in tank damage scripts.
Fixed an issue player's soldiers shooting infantry with bazookas.
Tank commander vision bonus has been reduced to 10%.
Tank commander is now able to correctly increase the maximum range of tank weapons by 10%.