Stellaris
Military Enhancements 2.0 [Invasion Events and More]
กำลังแสดง 1-10 จาก 14 รายการ
< 1  2 >
อัปเดต: 17 มิ.ย. @ 11: 01am

- Updated to latest version of Stellaris

อัปเดต: 2 พ.ย. 2024 @ 11: 45am

อัปเดต: 29 ก.ย. 2024 @ 5: 36pm

- Updated to latest version of Stellaris

1.2.4

อัปเดต: 22 ก.ค. 2024 @ 10: 08am

- Fixed a bug that would cause certain empires to drop a million nukes on their own planet
- Fixed a bug that would prevent certain empires from picking any option during the refugee crisis event

1.2.3

อัปเดต: 26 มิ.ย. 2024 @ 6: 14pm

- Fixed a bug that would prevent synthetically ascended biological empires from training synthetic armies.

1.2.2

อัปเดต: 12 พ.ค. 2024 @ 3: 09pm

- Fixed an issue where the gestalt and non-gestalt localization would display for the wrong empires
- New lines have been added for spiritualist, individualist robotic empires

1.2.1

อัปเดต: 10 พ.ค. 2024 @ 9: 48pm

- Updated to latest Stellaris version
- New armies, buildings, and tech for individualist machine empires

1.2

อัปเดต: 27 เม.ย. 2024 @ 4: 09pm

Fixes:
- Level 3 armament factories now properly check whether or not the owner is a gestalt empire
- Gestalt empires can no longer construct the genetic warrior facility

Balance:
- The penalties for low logistics has been heavily reduced to prevent the modifier from overflowing and preventing the creation of armies
- Super soldiers can now be recruited on planets where the initial Genetic Warrior Facility building was constructed--even if there is no special forces school

New Content:
- The Genetic Enhancement Facilities have been added, which increase the base cap of recruitable super soldiers by 2 for every one constructed

1.1

อัปเดต: 14 เม.ย. 2024 @ 8: 10pm

- Fixed a major variable bug that would depopulate the galaxy (my bad)

1.0.4

อัปเดต: 13 เม.ย. 2024 @ 12: 48pm

- Added a variable to track this mod being installed; helpful for other modders wanting to make patches

1.0.3.1