Stellaris
Military Enhancements 2.0 [Invasion Events and More]
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更新: 6月17日 @ 11時01分

- Updated to latest version of Stellaris

更新: 2024年11月2日 @ 11時45分

更新: 2024年9月29日 @ 17時36分

- Updated to latest version of Stellaris

1.2.4

更新: 2024年7月22日 @ 10時08分

- Fixed a bug that would cause certain empires to drop a million nukes on their own planet
- Fixed a bug that would prevent certain empires from picking any option during the refugee crisis event

1.2.3

更新: 2024年6月26日 @ 18時14分

- Fixed a bug that would prevent synthetically ascended biological empires from training synthetic armies.

1.2.2

更新: 2024年5月12日 @ 15時09分

- Fixed an issue where the gestalt and non-gestalt localization would display for the wrong empires
- New lines have been added for spiritualist, individualist robotic empires

1.2.1

更新: 2024年5月10日 @ 21時48分

- Updated to latest Stellaris version
- New armies, buildings, and tech for individualist machine empires

1.2

更新: 2024年4月27日 @ 16時09分

Fixes:
- Level 3 armament factories now properly check whether or not the owner is a gestalt empire
- Gestalt empires can no longer construct the genetic warrior facility

Balance:
- The penalties for low logistics has been heavily reduced to prevent the modifier from overflowing and preventing the creation of armies
- Super soldiers can now be recruited on planets where the initial Genetic Warrior Facility building was constructed--even if there is no special forces school

New Content:
- The Genetic Enhancement Facilities have been added, which increase the base cap of recruitable super soldiers by 2 for every one constructed

1.1

更新: 2024年4月14日 @ 20時10分

- Fixed a major variable bug that would depopulate the galaxy (my bad)

1.0.4

更新: 2024年4月13日 @ 12時48分

- Added a variable to track this mod being installed; helpful for other modders wanting to make patches

1.0.3.1