Stellaris

Stellaris

Military Enhancements 2.0 [Invasion Events and More]
目前顯示第 1-10 項,共 14 項
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更新:6 月 17 日 @ 上午 11:01

- Updated to latest version of Stellaris

更新:2024 年 11 月 2 日 @ 上午 11:45

更新:2024 年 9 月 29 日 @ 下午 5:36

- Updated to latest version of Stellaris

1.2.4

更新:2024 年 7 月 22 日 @ 上午 10:08

- Fixed a bug that would cause certain empires to drop a million nukes on their own planet
- Fixed a bug that would prevent certain empires from picking any option during the refugee crisis event

1.2.3

更新:2024 年 6 月 26 日 @ 下午 6:14

- Fixed a bug that would prevent synthetically ascended biological empires from training synthetic armies.

1.2.2

更新:2024 年 5 月 12 日 @ 下午 3:09

- Fixed an issue where the gestalt and non-gestalt localization would display for the wrong empires
- New lines have been added for spiritualist, individualist robotic empires

1.2.1

更新:2024 年 5 月 10 日 @ 下午 9:48

- Updated to latest Stellaris version
- New armies, buildings, and tech for individualist machine empires

1.2

更新:2024 年 4 月 27 日 @ 下午 4:09

Fixes:
- Level 3 armament factories now properly check whether or not the owner is a gestalt empire
- Gestalt empires can no longer construct the genetic warrior facility

Balance:
- The penalties for low logistics has been heavily reduced to prevent the modifier from overflowing and preventing the creation of armies
- Super soldiers can now be recruited on planets where the initial Genetic Warrior Facility building was constructed--even if there is no special forces school

New Content:
- The Genetic Enhancement Facilities have been added, which increase the base cap of recruitable super soldiers by 2 for every one constructed

1.1

更新:2024 年 4 月 14 日 @ 下午 8:10

- Fixed a major variable bug that would depopulate the galaxy (my bad)

1.0.4

更新:2024 年 4 月 13 日 @ 下午 12:48

- Added a variable to track this mod being installed; helpful for other modders wanting to make patches

1.0.3.1