RimWorld
[SYR] Processor Framework (Continued)
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Pembaruan: 23 Jul @ 8:05pm

Added:
* Add option to turn off process progress bar

Pembaruan: 21 Jul @ 9:28am

Added:
* Add option on processDef to check statDef of item. (e.g. Set nutrition value of 0.05 as baseline, so if item has 0.10 nutrition it would take up 2 capacity and contribute that amount to the finished product)

Fixed:
* Destroyed processors not dropping all the interior things

Pembaruan: 12 Jun @ 12:05pm

Initial 1.6 Update

Pembaruan: 16 Mar @ 12:52pm

Change:
* Updated VFE:M patches to VFE:M2

Pembaruan: 13 Feb @ 5:50pm

Fixed:
* Tab harmony patch correctly caching and clearing cache

Pembaruan: 13 Feb @ 11:18am

Reverting to Feb 9 update due to unseen issues with the caching changes.

Pembaruan: 12 Feb @ 7:56pm

Change:
* Reduce overhead from harmony patch
* Small improvement in speed for CompProcessor PostDraw method.

Pembaruan: 9 Feb @ 2:53pm

Fixed:
* Contents tab labeling when count is greater than an ingredient max stack count

Pembaruan: 9 Feb @ 1:45pm

Fixed:
* Remove errant debug message

Pembaruan: 9 Feb @ 1:18pm

Changed:
* PF_RunningSlow translation using named keys

Fixed:
* Processor Running Slow string not showing the completion percentage