RimWorld
[SYR] Processor Framework (Continued)
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Update: 23 jul om 20:05

Added:
* Add option to turn off process progress bar

Update: 21 jul om 9:28

Added:
* Add option on processDef to check statDef of item. (e.g. Set nutrition value of 0.05 as baseline, so if item has 0.10 nutrition it would take up 2 capacity and contribute that amount to the finished product)

Fixed:
* Destroyed processors not dropping all the interior things

Update: 12 jun om 12:05

Initial 1.6 Update

Update: 16 mrt om 12:52

Change:
* Updated VFE:M patches to VFE:M2

Update: 13 feb om 17:50

Fixed:
* Tab harmony patch correctly caching and clearing cache

Update: 13 feb om 11:18

Reverting to Feb 9 update due to unseen issues with the caching changes.

Update: 12 feb om 19:56

Change:
* Reduce overhead from harmony patch
* Small improvement in speed for CompProcessor PostDraw method.

Update: 9 feb om 14:53

Fixed:
* Contents tab labeling when count is greater than an ingredient max stack count

Update: 9 feb om 13:45

Fixed:
* Remove errant debug message

Update: 9 feb om 13:18

Changed:
* PF_RunningSlow translation using named keys

Fixed:
* Processor Running Slow string not showing the completion percentage