RimWorld
[Dizzy] Ancient Eastern Armory
18개 중 11~18개 표시 중
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업데이트: 2024년 12월 25일 @ 오후 3시 10분

[Auto-generated text]: Update on 12/25/2024 3:10:21 PM.

A few minor armor tweaks. Seeking balance.

업데이트: 2024년 12월 25일 @ 오후 2시 41분

[Auto-generated text]: Update on 12/25/2024 2:41:27 PM.

Updated/tweaked helmets for better balance and causes to use each one. Will likely update armors a little bit later.

업데이트: 2024년 7월 7일 @ 오후 4시 49분

[Auto-generated text]: Update on 7/7/2024 4:49:19 PM.

업데이트: 2024년 7월 7일 @ 오후 4시 37분

I don't want to talk about it.
It's fixed.

Ok, FINE. I had two value files and I attached the wrong damned one. I'm sorry. This wont change anything midgame except to make the ARMOR VALUES CORRECT to how I charted them!

업데이트: 2024년 7월 6일 @ 오전 1시 05분

Ninja outfit dodge offset to 2.0 each part to better fit it on the curve.
However my melee dodge curve fitting in combat mod makes it even better, but this is OK value for vanilla.

업데이트: 2024년 7월 5일 @ 오후 2시 56분

[Auto-generated text]: Update on 7/5/2024 2:56:49 PM.

업데이트: 2024년 7월 4일 @ 오후 7시 04분

Updated to use materials' qualities to determine armor more than being simply a stat.

Also re-balanced ninja mask/outfit to allow for increased dodging skills offsets when worn as a bonus.

Well, actually re-balanced just about EVERYTHING to bring it closer to vanilla, make each armor/helm have a niche to fill, and just generally reflect vanilla values better, imo.

업데이트: 2024년 3월 23일 @ 오후 6시 31분

[Auto-generated text]: Initial upload.