RimWorld
[Dizzy] Ancient Eastern Armory
18件中 11-18 を表示
< 1  >
更新: 2024年12月25日 @ 15時10分

[Auto-generated text]: Update on 12/25/2024 3:10:21 PM.

A few minor armor tweaks. Seeking balance.

更新: 2024年12月25日 @ 14時41分

[Auto-generated text]: Update on 12/25/2024 2:41:27 PM.

Updated/tweaked helmets for better balance and causes to use each one. Will likely update armors a little bit later.

更新: 2024年7月7日 @ 16時49分

[Auto-generated text]: Update on 7/7/2024 4:49:19 PM.

更新: 2024年7月7日 @ 16時37分

I don't want to talk about it.
It's fixed.

Ok, FINE. I had two value files and I attached the wrong damned one. I'm sorry. This wont change anything midgame except to make the ARMOR VALUES CORRECT to how I charted them!

更新: 2024年7月6日 @ 1時05分

Ninja outfit dodge offset to 2.0 each part to better fit it on the curve.
However my melee dodge curve fitting in combat mod makes it even better, but this is OK value for vanilla.

更新: 2024年7月5日 @ 14時56分

[Auto-generated text]: Update on 7/5/2024 2:56:49 PM.

更新: 2024年7月4日 @ 19時04分

Updated to use materials' qualities to determine armor more than being simply a stat.

Also re-balanced ninja mask/outfit to allow for increased dodging skills offsets when worn as a bonus.

Well, actually re-balanced just about EVERYTHING to bring it closer to vanilla, make each armor/helm have a niche to fill, and just generally reflect vanilla values better, imo.

更新: 2024年3月23日 @ 18時31分

[Auto-generated text]: Initial upload.