Space Engineers

Space Engineers

WeaponCore - 2.5
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Update: 10 Feb @ 5:39pm

- Expanded localization text options (If you are willing to assist with additional language localizations for WeaponCore, please reach out on Discord)

Update: 23 Jan @ 9:00am

- Removed angular tracking button from fixed weps
- Limited log retention to current and previous session only
- Added more logging for the elusive SharpDX crashes

Update: 15 Jan @ 12:48pm

- Optimized AI Targeting to reduce raycasts and processing overhead
- Fixed NRE caused by Section plugin

Update: 14 Jan @ 2:32pm

- Added new optional variable to set a minimum speed even if drag is used

Update: 14 Jan @ 12:36pm

- Fixed issue with grids not tracking players who enter cockpits while the power is off

Update: 8 Jan @ 5:47am

Update: 7 Jan @ 5:46am

- Fixed corner case of Automaton controlled weapons not ceasing fire for enemies that move out of range
- Added bad modder message if ammo SBC has a magazine capacity of zero
- Temp additional debugging info in NormalShootRayCallBack and RemoveIncompatibleBlock

Update: 4 Jan @ 7:31am

Update: 4 Nov, 2024 @ 3:58pm

More negative entity ID fixes for hud targeting/target cycling

Update: 28 Oct, 2024 @ 12:20pm