Space Engineers

Space Engineers

WeaponCore - 2.5
Hiển thị 1-10 trong 182 mục
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Cập nhật: 29 Thg09 @ 3:20pm

- Added terminal notes when a smart may have the ability to lock on to something, but its projectile has a limited tracking angle
- Added new weapon variable in OtherDef to prohibit subsystem selection. Targeting will still respect subsystem list in weapon def

Cập nhật: 27 Thg09 @ 7:16am

Cập nhật: 22 Thg09 @ 2:00pm

- Fixed hand weapon fragments not interacting with firing player

Cập nhật: 16 Thg09 @ 10:51am

- Added friendly character logic to weapon LOS checks

Cập nhật: 16 Thg09 @ 6:07am

- Bugfix for damage events done to characters throwing a key not found error

Cập nhật: 15 Thg09 @ 6:50pm

- Fixed corner case where fragments wouldn't damage distant static grids
- Added WC damage type (Kinetic/Energy) to ExtraInfo in damage methods

Cập nhật: 14 Thg09 @ 4:18pm

- Fixed character LOS checks in the case of NPCs/bots.

Cập nhật: 12 Thg09 @ 11:16am

- Fixed power refresh calc bug, would sometimes prevent weapon firing after disconnecting from another grid

Cập nhật: 12 Thg09 @ 6:11am

- Improved terminal and hotbar Rate of Fire controls (if enabled for a weapon)

Cập nhật: 11 Thg09 @ 3:16pm

- Added option to define a mod as WC Vanilla replacer by putting a blank text file in: "Data\WCVanilla.txt"