Space Engineers

Space Engineers

WeaponCore - 2.5
Näytetään 1–10 / 182
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Päivitys: 29.9. klo 15.20

- Added terminal notes when a smart may have the ability to lock on to something, but its projectile has a limited tracking angle
- Added new weapon variable in OtherDef to prohibit subsystem selection. Targeting will still respect subsystem list in weapon def

Päivitys: 27.9. klo 7.16

Päivitys: 22.9. klo 14.00

- Fixed hand weapon fragments not interacting with firing player

Päivitys: 16.9. klo 10.51

- Added friendly character logic to weapon LOS checks

Päivitys: 16.9. klo 6.07

- Bugfix for damage events done to characters throwing a key not found error

Päivitys: 15.9. klo 18.50

- Fixed corner case where fragments wouldn't damage distant static grids
- Added WC damage type (Kinetic/Energy) to ExtraInfo in damage methods

Päivitys: 14.9. klo 16.18

- Fixed character LOS checks in the case of NPCs/bots.

Päivitys: 12.9. klo 11.16

- Fixed power refresh calc bug, would sometimes prevent weapon firing after disconnecting from another grid

Päivitys: 12.9. klo 6.11

- Improved terminal and hotbar Rate of Fire controls (if enabled for a weapon)

Päivitys: 11.9. klo 15.16

- Added option to define a mod as WC Vanilla replacer by putting a blank text file in: "Data\WCVanilla.txt"