Space Engineers

Space Engineers

WeaponCore - 2.5
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Uppdatering: 9 sep @ 6:35

- Updated Autocannon and Gatling projectile speeds to match vanilla (400->800m/s)

Uppdatering: 5 sep @ 15:24

- Added mod API method to get info on all smart projectiles
- Added terminal info display for weapons that don't have enough power to turn on or shoot

Uppdatering: 14 aug @ 17:25

- Seamless compatibility

Uppdatering: 7 aug @ 17:36

- Fixed Detection Equipment breaking smart hand wep targeting (bad Ari!)
- Corrected incompatible toolbar action removal to reference the slot ID properly (thanks Cheerkin!)

Uppdatering: 4 aug @ 10:12

Fixed a missing parenthesis causing all weps to fire with mouse button.

Uppdatering: 4 aug @ 9:41

Uppdatering: 4 aug @ 8:57

- Fixed CTC Share Control not passing mouse trigger inputs to fixed smart launchers

Uppdatering: 1 aug @ 16:51

- Whoops

Uppdatering: 1 aug @ 11:15

- Code cleanup of implicit/explicit Vector3 and Vector3D casts
- Corrected vanilla subparts getting left behind after turret movement

Uppdatering: 28 jul @ 16:52

- Fixed Character multiplier in DamageScales not defaulting to 1 as the note indicates