Space Engineers
WeaponCore - 2.5
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Обновление: 9 сен в 6:35

- Updated Autocannon and Gatling projectile speeds to match vanilla (400->800m/s)

Обновление: 5 сен в 15:24

- Added mod API method to get info on all smart projectiles
- Added terminal info display for weapons that don't have enough power to turn on or shoot

Обновление: 14 авг в 17:25

- Seamless compatibility

Обновление: 7 авг в 17:36

- Fixed Detection Equipment breaking smart hand wep targeting (bad Ari!)
- Corrected incompatible toolbar action removal to reference the slot ID properly (thanks Cheerkin!)

Обновление: 4 авг в 10:12

Fixed a missing parenthesis causing all weps to fire with mouse button.

Обновление: 4 авг в 9:41

Обновление: 4 авг в 8:57

- Fixed CTC Share Control not passing mouse trigger inputs to fixed smart launchers

Обновление: 1 авг в 16:51

- Whoops

Обновление: 1 авг в 11:15

- Code cleanup of implicit/explicit Vector3 and Vector3D casts
- Corrected vanilla subparts getting left behind after turret movement

Обновление: 28 июл в 16:52

- Fixed Character multiplier in DamageScales not defaulting to 1 as the note indicates