XCOM 2
Project LAZOR : A Proficiency Spark Class Rebalance
Hiển thị 1-10 trong 21 mục
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Cập nhật: 26 Thg01 @ 4:22pm

Fix bug with Proficiency skill that will stop working at Rank 8.

Cập nhật: 6 Thg01 @ 6:03am

Add configs to help prevent autoguns from being equipped by default to regular soldiers

Cập nhật: 17 Thg05, 2024 @ 7:34am

Add config option to make Spark Tempest respect squadsight Gremlin usage

Cập nhật: 25 Thg04, 2024 @ 1:01pm

One more tweak to the weapon equip logic: Should no longer block equipping weapons to SPARKs which are using classes NOT directly supported by the included configs.

Cập nhật: 23 Thg04, 2024 @ 5:54am

Add configs to keep animations from being patched when using Iridar's Autopistol Overhaul.

Cập nhật: 23 Thg04, 2024 @ 5:47am

Small bug fix to keep SPARKs from being able to equip auto-pistols (the Templar sidearm) when using mods that grant it to everyone able to use a pistol.

Cập nhật: 5 Thg04, 2024 @ 7:08am

Small balance tweak to reduce the "did not fully pierce armor" damage penalty on the EW MEC Weapons from -1/-2/-3 to -1.

Cập nhật: 3 Thg04, 2024 @ 5:46am

Small update to try and fix SPARK Miniguns not being single-build-able through Prototype Armoury.

Cập nhật: 2 Thg04, 2024 @ 11:26am

Refactored the SPARK rifle equip logic to utilize config driven approach. This should make it easier for MEC Trooper integrations in the future.

Cập nhật: 19 Thg03, 2024 @ 1:51pm

Add KSM primary weapon attack (not AoE attack) to valid Lost Headshot list