XCOM 2
Project LAZOR : A Proficiency Spark Class Rebalance
Viser 1–10 av 21 bidrag
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Oppdatering: 26. jan. @ 16.22

Fix bug with Proficiency skill that will stop working at Rank 8.

Oppdatering: 6. jan. @ 6.03

Add configs to help prevent autoguns from being equipped by default to regular soldiers

Oppdatering: 17. mai 2024 @ 7.34

Add config option to make Spark Tempest respect squadsight Gremlin usage

Oppdatering: 25. apr. 2024 @ 13.01

One more tweak to the weapon equip logic: Should no longer block equipping weapons to SPARKs which are using classes NOT directly supported by the included configs.

Oppdatering: 23. apr. 2024 @ 5.54

Add configs to keep animations from being patched when using Iridar's Autopistol Overhaul.

Oppdatering: 23. apr. 2024 @ 5.47

Small bug fix to keep SPARKs from being able to equip auto-pistols (the Templar sidearm) when using mods that grant it to everyone able to use a pistol.

Oppdatering: 5. apr. 2024 @ 7.08

Small balance tweak to reduce the "did not fully pierce armor" damage penalty on the EW MEC Weapons from -1/-2/-3 to -1.

Oppdatering: 3. apr. 2024 @ 5.46

Small update to try and fix SPARK Miniguns not being single-build-able through Prototype Armoury.

Oppdatering: 2. apr. 2024 @ 11.26

Refactored the SPARK rifle equip logic to utilize config driven approach. This should make it easier for MEC Trooper integrations in the future.

Oppdatering: 19. mars 2024 @ 13.51

Add KSM primary weapon attack (not AoE attack) to valid Lost Headshot list