XCOM 2
Project LAZOR : A Proficiency Spark Class Rebalance
1–10 из 21
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Обновление: 26 янв в 16:22
автор: FearTheBunnies

Fix bug with Proficiency skill that will stop working at Rank 8.

Обновление: 6 янв в 6:03
автор: FearTheBunnies

Add configs to help prevent autoguns from being equipped by default to regular soldiers

Обновление: 17 мая. 2024 г. в 7:34
автор: FearTheBunnies

Add config option to make Spark Tempest respect squadsight Gremlin usage

Обновление: 25 апр. 2024 г. в 13:01
автор: FearTheBunnies

One more tweak to the weapon equip logic: Should no longer block equipping weapons to SPARKs which are using classes NOT directly supported by the included configs.

Обновление: 23 апр. 2024 г. в 5:54
автор: FearTheBunnies

Add configs to keep animations from being patched when using Iridar's Autopistol Overhaul.

Обновление: 23 апр. 2024 г. в 5:47
автор: FearTheBunnies

Small bug fix to keep SPARKs from being able to equip auto-pistols (the Templar sidearm) when using mods that grant it to everyone able to use a pistol.

Обновление: 5 апр. 2024 г. в 7:08
автор: FearTheBunnies

Small balance tweak to reduce the "did not fully pierce armor" damage penalty on the EW MEC Weapons from -1/-2/-3 to -1.

Обновление: 3 апр. 2024 г. в 5:46
автор: FearTheBunnies

Small update to try and fix SPARK Miniguns not being single-build-able through Prototype Armoury.

Обновление: 2 апр. 2024 г. в 11:26
автор: FearTheBunnies

Refactored the SPARK rifle equip logic to utilize config driven approach. This should make it easier for MEC Trooper integrations in the future.

Обновление: 19 мар. 2024 г. в 13:51
автор: FearTheBunnies

Add KSM primary weapon attack (not AoE attack) to valid Lost Headshot list