XCOM 2

XCOM 2

Project LAZOR : A Proficiency Spark Class Rebalance
Zobrazuje se 1–10 z 21 položek
< 1  2  3 >
Aktualizace: 26. led. v 16.22

Fix bug with Proficiency skill that will stop working at Rank 8.

Aktualizace: 6. led. v 6.03

Add configs to help prevent autoguns from being equipped by default to regular soldiers

Aktualizace: 17. kvě. 2024 v 7.34

Add config option to make Spark Tempest respect squadsight Gremlin usage

Aktualizace: 25. dub. 2024 v 13.01

One more tweak to the weapon equip logic: Should no longer block equipping weapons to SPARKs which are using classes NOT directly supported by the included configs.

Aktualizace: 23. dub. 2024 v 5.54

Add configs to keep animations from being patched when using Iridar's Autopistol Overhaul.

Aktualizace: 23. dub. 2024 v 5.47

Small bug fix to keep SPARKs from being able to equip auto-pistols (the Templar sidearm) when using mods that grant it to everyone able to use a pistol.

Aktualizace: 5. dub. 2024 v 7.08

Small balance tweak to reduce the "did not fully pierce armor" damage penalty on the EW MEC Weapons from -1/-2/-3 to -1.

Aktualizace: 3. dub. 2024 v 5.46

Small update to try and fix SPARK Miniguns not being single-build-able through Prototype Armoury.

Aktualizace: 2. dub. 2024 v 11.26

Refactored the SPARK rifle equip logic to utilize config driven approach. This should make it easier for MEC Trooper integrations in the future.

Aktualizace: 19. bře. 2024 v 13.51

Add KSM primary weapon attack (not AoE attack) to valid Lost Headshot list