Insurgency

Insurgency

12 players ikir Tactical MOD 4.3f
Näytetään 1–10 / 100
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Päivitys: 30.6. klo 11.39
tekijältä ikir

- Fixed the new models light reflections
See the previus changelog for all the new features

Päivitys: 25.6. klo 14.43
tekijältä ikir

-Armor balancing
-Inventory graphical fixes
-New SpecOp class: faster, more lethal in melee combat, suppressors and night vision available at no cost, superior secondary weapons, and Vector as the primary (removed from Breacher)
-New models for Tactical Operator without armor and for the new SpecOp
-Benelli M4 reloads faster
-Five-Seven added as the secondary weapon for the SpecOp
-New Security night vision: faster and with less interference
-Fixed recoil on Typhoon F12
-Added Simplified Chinese (thanks!)

Päivitys: 2.4. klo 3.00
tekijältä ikir

- Fixed push team layout to avoid the game bug not refreshing it between game mod echange
- Armor balancing

Päivitys: 11.3. klo 10.13
tekijältä ikir

- fix for Ambush mode
- all modes have the same squad layout now to avoid the cache bug

Päivitys: 11.3. klo 8.15
tekijältä ikir

- Unified teams template to workaround cache bug

Päivitys: 10.3. klo 13.24
tekijältä ikir

- fix for the suicide bot behavior in Push mode
- armors balancing and little fixes

Päivitys: 6.3. klo 9.35
tekijältä ikir

- Fixed wrong theater path

Päivitys: 5.3. klo 8.31
tekijältä ikir

- Bug fixes for Ambush mode
- New Push mode (beta)

Päivitys: 25.2. klo 12.34
tekijältä ikir

- Support for Ambush mode (beta), Insurgent team is very limited but can win easily killing the Vip
- New model for Insurgent class "Assassin"
- New head protection for Insurgent class "Protector"
- Balancing
- Many insibile fixes for supporting Ambush PVP

Päivitys: 22.1. klo 8.02
tekijältä ikir

Armor tweaks
Fixed benelli M4 optics

Ok this is probably the last last version ;)