Left 4 Dead 2

Left 4 Dead 2

Reanimated Burst-Fire Default M16
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Uppdatering: 16 dec, 2024 @ 12:46

-Adjusted thumbroot
-Tweaked deploy animation
-No longer uses M16 sound events
-Used .dmx instead of .smd in the source files

Uppdatering: 26 jul, 2024 @ 14:36

-Changed weapon angle
-Slightly tweaked reload animation
-Updated source files

Uppdatering: 30 maj, 2024 @ 13:27

-Tweaked run animation
-Updated source files

Uppdatering: 8 mar, 2024 @ 9:31

-Tweaked reload animation
-Updated source files, old reload animation still available

Uppdatering: 2 dec, 2023 @ 14:31

-Improved transition from idling to running
-Tweaked reload anim
-Tweaked fire anim
-Tweaked melee anim
-Updated & added 2 alternative running animations to the source files

Uppdatering: 18 nov, 2023 @ 2:04

-Renamed 7z file containing source files to avoid "technical" conflicts

Uppdatering: 17 nov, 2023 @ 17:48

-Source files now included in a 7z file

Uppdatering: 11 nov, 2023 @ 8:30

-Made running animation slightly faster
-Made HUD icon use it's own texture instead of the vmt redirecting to the original texture

Uppdatering: 31 okt, 2023 @ 9:11

-Changed running animation

Uppdatering: 27 okt, 2023 @ 11:39

-Tweaked deploy & reload animation