Left 4 Dead 2

Left 4 Dead 2

Reanimated Burst-Fire Default M16
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Update: 8 sep om 5:37
door tomaz

-Actually fixed thumbroot. My other reanims will eventually get the same treatment

Update: 16 dec 2024 om 12:46
door tomaz

-Adjusted thumbroot
-Tweaked deploy animation
-No longer uses M16 sound events
-Used .dmx instead of .smd in the source files

Update: 26 jul 2024 om 14:36
door tomaz

-Changed weapon angle
-Slightly tweaked reload animation
-Updated source files

Update: 30 mei 2024 om 13:27
door tomaz

-Tweaked run animation
-Updated source files

Update: 8 mrt 2024 om 9:31
door tomaz

-Tweaked reload animation
-Updated source files, old reload animation still available

Update: 2 dec 2023 om 14:31
door tomaz

-Improved transition from idling to running
-Tweaked reload anim
-Tweaked fire anim
-Tweaked melee anim
-Updated & added 2 alternative running animations to the source files

Update: 18 nov 2023 om 2:04
door tomaz

-Renamed 7z file containing source files to avoid "technical" conflicts

Update: 17 nov 2023 om 17:48
door tomaz

-Source files now included in a 7z file

Update: 11 nov 2023 om 8:30
door tomaz

-Made running animation slightly faster
-Made HUD icon use it's own texture instead of the vmt redirecting to the original texture

Update: 31 okt 2023 om 9:11
door tomaz

-Changed running animation