Left 4 Dead 2

Left 4 Dead 2

Reanimated Burst-Fire Default M16
Viser 1–10 av 15 bidrag
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Oppdatering: 8. sep. @ 5.37

-Actually fixed thumbroot. My other reanims will eventually get the same treatment

Oppdatering: 16. des. 2024 @ 12.46

-Adjusted thumbroot
-Tweaked deploy animation
-No longer uses M16 sound events
-Used .dmx instead of .smd in the source files

Oppdatering: 26. juli 2024 @ 14.36

-Changed weapon angle
-Slightly tweaked reload animation
-Updated source files

Oppdatering: 30. mai 2024 @ 13.27

-Tweaked run animation
-Updated source files

Oppdatering: 8. mars 2024 @ 9.31

-Tweaked reload animation
-Updated source files, old reload animation still available

Oppdatering: 2. des. 2023 @ 14.31

-Improved transition from idling to running
-Tweaked reload anim
-Tweaked fire anim
-Tweaked melee anim
-Updated & added 2 alternative running animations to the source files

Oppdatering: 18. nov. 2023 @ 2.04

-Renamed 7z file containing source files to avoid "technical" conflicts

Oppdatering: 17. nov. 2023 @ 17.48

-Source files now included in a 7z file

Oppdatering: 11. nov. 2023 @ 8.30

-Made running animation slightly faster
-Made HUD icon use it's own texture instead of the vmt redirecting to the original texture

Oppdatering: 31. okt. 2023 @ 9.11

-Changed running animation