Garry's Mod

Garry's Mod

PAC3 [develop version]
目前顯示第 111-120 項,共 263 項
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更新:2024 年 10 月 13 日 @ 下午 3:55

Update event.lua

revert previous change and make alternate wiring modes (affect children, target part, multi target part) non-competing

add descriptions

if typing a number in event field, create a timerx

更新:2024 年 10 月 8 日 @ 下午 6:45

sit-related events: fix errors with sit anywhere script etc.

just a nil check

更新:2024 年 10 月 3 日 @ 下午 5:02

Update part_pool.lua

更新:2024 年 10 月 3 日 @ 下午 2:18

small fix

create the cache table on init (it was created after a timer, but the part thinks before that)

更新:2024 年 10 月 1 日 @ 下午 2:34

small check

更新:2024 年 9 月 30 日 @ 下午 6:44

fix force damping

old velocity can differ vastly between the physobj and the ent for some reason

更新:2024 年 9 月 30 日 @ 下午 6:16

some checks

更新:2024 年 9 月 29 日 @ 下午 7:16

changes to pac_event commands and events

move pac_event_sequenced command to serverside instead of ping-pong networking

command to define sequence bounds manually

add random mode to pac_event to activate single-shots randomly

outsource some button code to part pool

more caching for lockpart and damagezone-related events

add healthmod_bar_hit event

add or_gate event

更新:2024 年 9 月 29 日 @ 上午 11:37

envmap fresnel

更新:2024 年 9 月 28 日 @ 下午 12:26

bulk select deploy command series : use equal operator

apparently no one went beyond 9 in their command series to find out that the sequence being at 1 would also trigger a 10