Garry's Mod
PAC3 [develop version]
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Обновление: 13 окт. 2024 в 16:35
от PAC3

Update event.lua

Обновление: 13 окт. 2024 в 15:55
от PAC3

Update event.lua

revert previous change and make alternate wiring modes (affect children, target part, multi target part) non-competing

add descriptions

if typing a number in event field, create a timerx

Обновление: 8 окт. 2024 в 18:45
от PAC3

sit-related events: fix errors with sit anywhere script etc.

just a nil check

Обновление: 3 окт. 2024 в 17:02
от PAC3

Update part_pool.lua

Обновление: 3 окт. 2024 в 14:18
от PAC3

small fix

create the cache table on init (it was created after a timer, but the part thinks before that)

Обновление: 1 окт. 2024 в 14:34
от PAC3

small check

Обновление: 30 септ. 2024 в 18:44
от PAC3

fix force damping

old velocity can differ vastly between the physobj and the ent for some reason

Обновление: 30 септ. 2024 в 18:16
от PAC3

some checks

Обновление: 29 септ. 2024 в 19:16
от PAC3

changes to pac_event commands and events

move pac_event_sequenced command to serverside instead of ping-pong networking

command to define sequence bounds manually

add random mode to pac_event to activate single-shots randomly

outsource some button code to part pool

more caching for lockpart and damagezone-related events

add healthmod_bar_hit event

add or_gate event

Обновление: 29 септ. 2024 в 11:37
от PAC3

envmap fresnel