Garry's Mod

Garry's Mod

PAC3 [develop version]
Ergebnisse 111–120 von 264
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Update: 13. Okt. 2024 um 16:35
von PAC3

Update event.lua

Update: 13. Okt. 2024 um 15:55
von PAC3

Update event.lua

revert previous change and make alternate wiring modes (affect children, target part, multi target part) non-competing

add descriptions

if typing a number in event field, create a timerx

Update: 8. Okt. 2024 um 18:45
von PAC3

sit-related events: fix errors with sit anywhere script etc.

just a nil check

Update: 3. Okt. 2024 um 17:02
von PAC3

Update part_pool.lua

Update: 3. Okt. 2024 um 14:18
von PAC3

small fix

create the cache table on init (it was created after a timer, but the part thinks before that)

Update: 1. Okt. 2024 um 14:34
von PAC3

small check

Update: 30. Sep. 2024 um 18:44
von PAC3

fix force damping

old velocity can differ vastly between the physobj and the ent for some reason

Update: 30. Sep. 2024 um 18:16
von PAC3

some checks

Update: 29. Sep. 2024 um 19:16
von PAC3

changes to pac_event commands and events

move pac_event_sequenced command to serverside instead of ping-pong networking

command to define sequence bounds manually

add random mode to pac_event to activate single-shots randomly

outsource some button code to part pool

more caching for lockpart and damagezone-related events

add healthmod_bar_hit event

add or_gate event

Update: 29. Sep. 2024 um 11:37
von PAC3

envmap fresnel