Jupiter Hell
New Enemy Medusaling
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Ενημέρωση: 5 Μαϊ στις 8:01

Safer implementation of the previous change

Ενημέρωση: 4 Μαϊ στις 14:22

Medusaling swarms no longer spawn on IO, fully transistion to Archmedusalings at that point. Medusaling when flying over the void will periodically head towards the player to prevent them getting stuck at the edge of the map

Ενημέρωση: 13 Απρ στις 4:21

Medusaling blinding debuff no longer stacks so applies for a maximum of 5 turns.

Ενημέρωση: 15 Οκτ 2024 στις 14:34

Made idle sound quieter.

Ενημέρωση: 31 Αυγ 2024 στις 13:57

Make Arch Medusalings the same size as regular ones to avoid occasionally graphics bugs at their current scaling that normal ones don't seem to experience.

Ενημέρωση: 11 Μαρ 2024 στις 11:11

Updated for 1.8

Ενημέρωση: 20 Ιαν 2024 στις 0:12

Made medusaling idle sound slightly quieter.

Ενημέρωση: 30 Σεπ 2023 στις 10:31

Fixed blindness increasing vision range on low light levels.

Ενημέρωση: 7 Σεπ 2023 στις 2:41

Lowered Medusaling splash resistance and difficulty dependent slithering dodge cap based on feedback. Still take minimum two grenade launcher grenades to kill and a hard to hit but not as hard.

Ενημέρωση: 1 Σεπ 2023 στις 17:58

Fixed definition of Exalted Arch Medusaling that crashed the game if the game tries to spawn them as an exalted pack