Jupiter Hell

Jupiter Hell

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New Enemy Medusaling
   
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8.156 MB
14 Aug, 2023 @ 4:54pm
5 May @ 8:01am
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New Enemy Medusaling

Description
A new enemy to add some more variety and danger to your Jupiter Hell attempts.

The Medusaling enemy is inspired by the Lost Souls of DRL, a fast melee enemy that will swarm you and make you hurt. Should give you more reason to bring a shotgun with you on your battles in Jupiter's orbit.

This mod add standard, arch and exalted variants of the Medusaling that will threaten you across all the moons of Jupiter and beyond.

Medusalings now appear in Jupiter Hell Classic as a standard enemy!
5 Comments
John Battman 19 Mar @ 6:28pm 
Awesome, thanks a lot for your answer! I forgot to "Subscribe to Thread" <_>

I look forward to trying your mods out, then!
Same_difference  [author] 2 Mar @ 10:49am 
I don't believe Jupiter Hell has an option with mods to disable achievements or unlocks. The mods generally list whether they make the game easier or harder - I'd say on balance the extra enemies mods make the game harder.
John Battman 2 Mar @ 9:39am 
Hi, I've seen a few of your New Enemy mods and they all seem fun, interesting, & really fit the theme of the game but I'm wondering if they disable achievements or in-game progression (like challenge unlocks)?

On a related note, is there any way to know which mods do or don't impact progression? I've only got a few wins on hard & 1 on UV so I've still got plenty left to go, and I'd rather not have to ask every mod creator (I like the in-game wiki mod and a couple other QoL things as well).
brickey.8 14 Sep, 2023 @ 8:35pm 
The frequency with which these show up can be annoying if your build (or angel challenge) isn't well suited to them. But they feel like such an organic, natural part of the game that after a few runs it would feel weird to take them back out.
That guy III 15 Aug, 2023 @ 3:36am 
Love these little devils, definatly spice up the gameplay without being too much of a hassle