Barotrauma

Barotrauma

Primitive Medicines
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Update: 14 Feb, 2024 @ 2:22pm

Version 0.3.8.4:
1. Added more funny sounds.
2. Severe bacterial infection on torso induces lung damage.
3. buffed bleach.
4. breathing welding fuel related stuffs no longer causes burn but causes lung damage.

Update: 7 Feb, 2024 @ 4:18pm

Version 0.3.8.3:
1. Buffed incendium pack by increasing its effectiveness to 25% more.
2. Added some funny sounds from advanced medicine when performing certain actions or taking damages.
3. Added Blood Bank, a fire proof, dedicated, large container to store blood packs.
4. Blood packs now reduce condition when on impact and onfire.
5. Scalpel can now cut off husk appendages.

Update: 2 Feb, 2024 @ 8:19pm

Version 0.3.8.2:
1. Fixed applying heat pack causes iced.
2. Increased the rate where UOU consumes the crystal.
3. Added incendium heat pack, which lasts 50% longer and is 12.5% more powerful.
4. Added phenotazine antidote.
5. Added diluted oxygenite.
6. Changed recipe of enzymes to use organic materials

Update: 1 Feb, 2024 @ 2:20pm

Version 0.3.8.1:
1. Fixed health scanner's battery consumption rate is wrong for normal quality.
2. Fixed npcs not having blood types.
3. Made pacified husk deplete heat pack instead of thormium.
4. Performance improvements.

Update: 31 Jan, 2024 @ 7:42pm

Version 0.3.8:
1. Performance improvements, compatibility improvements, and bug fixes.
2. Medical gas tanks can now be used inside all diving gears, not just normal diving masks.
3. Hemolysis is less lethal.
4. Adjusted recipes so that items can be crafted by depleting oxygen tanks instead of using oxygenite.
5. Health scanner needs batteries, higher quality reduces the power consumption.
6. Ice/heat packs now last the intended length, previously they last very short due to a bug. Removing them also returns conditions instead of depleting them.
7. Added Phenothszine, an antipsychotic drug, but more a poison.
8. Advanced syringe gun no longer has health scanner but fires 2 shots at once, one from each ammo slot.

Update: 26 Jan, 2024 @ 8:02pm

Version 0.3.7:
1. Performance improvements and code refactor.
2. Blood packs can only be applied through transfusion set (previously bloodextractor), auto injector headset (i thought they could but turns out they couldn’t), or applied directly by a bot. Alienblood can be applied in either ways.
3. Blood packs are more forgiving in terms of hemolysis, they’re now applied over time instead of instantly.
4. Fixed a crash caused by hemolysis. Fixed a very rare crash caused by bots applying treatments that I couldn’t identify for a few months.
5. Bloody business now also reduces the hemolysis caused by alienblood.
6. Side damage caused by transfusion set is mitigated by deliverysystem and bloodybusiness.

Update: 18 Jan, 2024 @ 2:43pm

Version 0.3.6:
1. Faster load time by uploading compiled assembly instead of source files.
2. Performance improvements.
3. Blood type sampler now works like vanilla traitor item blood sample vial.
4. Surgerical stapler can be used to create small bleeding wounds when not loaded with sultures.
5. "Immune Suppressed" now also provides resistance for "immune rejection".
6. Slightly adjusted some fabrication recipes.
7. Ranged weapon spread penalty of pain is now per-limb, as it should be.
8. Occasional falling/limping caused by pain on legs and torsos are reduced.
9. Pains on torso now slightly reduce your ability to weld and plasma cut.
10. Aspirin now also provides resistance for "hemolysis".

Update: 15 Jan, 2024 @ 12:33pm

Version 0.3.5.1:
1. Fixed forgetting to override vanilla thermal goggle xml.
2. Increased organ afflictions' price in clinic from 1500 to 2000.

Update: 15 Jan, 2024 @ 11:34am

Version 0.3.5:
1. Performance improvements.
2. Fixed incision and sulture not causing pain.
3. Fixed being able to suffer from organ missing and organ damage at the same time.
4. Having a low enough body temperature prevents you from being seen on thermal goggles.

Update: 13 Jan, 2024 @ 4:34pm

Version 0.3.4:
1. Performance improvements.
2. Various bug fixes related to surgeries.
3. Sugeries should now be easier to perform with additional feedbacks and logics. For example, incision now tries to only reach the required threshold instead of cutting a fixed amount.
4. Slight rework on heat pack and ice packs. They now use liquid pack(previously empty blood pack) to construct. Their strengths don't decrease over time and is only related to how many packs you applied. After the duration expired, you'll be given back liquid packs to represent that they're depleted; you can also remove them early by applying liquid pack. Overall, they should be more powerful, cheap, and intuitive to use.
5. Desflurane now requires Paraxylis instead of Chlorine.
6. Renamed "Empty Blood Pack" to "Liquid Pack" as it's also used to make ice/heat packs now. Nothing else is changed.