Space Engineers

Space Engineers

Atmospheric damage & Hazards (BB)
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更新:2024年10月29日 @ 9時13分
更新者:BookBurner

- UnpoweredOnly expanded to hazard config as well
- GrindInsteadOfDamage attribute added to both Damageconfig and HazardConfig, damage to blocks with this attribute set to true is assigned as grinding instead of direct damage

更新:2024年10月28日 @ 8時11分
更新者:BookBurner

New attribute "UnpoweredOnly" which can be added to the DamageConfig, default false. Only unpowered grids will be affected by the effects if set to true.

更新:2024年7月13日 @ 15時31分
更新者:BookBurner

更新:2024年7月13日 @ 14時51分
更新者:BookBurner

couple of added null checks

更新:2024年7月13日 @ 4時29分
更新者:BookBurner

- SafeBlockList attribute added to both DamageConfig and HazardConfig, allowing you to prevent damage to be applied to these blocks. Skin changes will still apply.
- SafeSkinPaintOnly attribute added to toggle SafeSkinList effects. If set to false (default) it behaves the same way as until now, skin changes will be prevented and damage from DamageConfig will be prevented. If set to true it will only prevent skin changes, but damage from DamageConfig will be applied normally.
- Warning notification fixes for voxel proximity.

更新:2024年7月12日 @ 14時14分
更新者:BookBurner

DamageNotification attribute (default false), when enabled, it will show players that they are being damaged, and name of the source

SafeCharacterList attribute, simmilar to SafeSkinList, it allows you to define which character definitions do not take damage from certain source. (Say, spiders immune to lava)

更新:2024年7月3日 @ 7時46分
更新者:BookBurner

some tweaking and balancing of the force being applied

更新:2024年7月3日 @ 7時19分
更新者:BookBurner

first version of the wind system config

更新:2024年6月11日 @ 8時04分
更新者:BookBurner

several added null checks

更新:2024年6月4日 @ 12時28分
更新者:BookBurner

performance improvements, lots of caching