Space Engineers
Atmospheric damage & Hazards (BB)
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Ενημέρωση: 29 Οκτ 2024 στις 9:13
από BookBurner

- UnpoweredOnly expanded to hazard config as well
- GrindInsteadOfDamage attribute added to both Damageconfig and HazardConfig, damage to blocks with this attribute set to true is assigned as grinding instead of direct damage

Ενημέρωση: 28 Οκτ 2024 στις 8:11
από BookBurner

New attribute "UnpoweredOnly" which can be added to the DamageConfig, default false. Only unpowered grids will be affected by the effects if set to true.

Ενημέρωση: 13 Ιουλ 2024 στις 15:31
από BookBurner

Ενημέρωση: 13 Ιουλ 2024 στις 14:51
από BookBurner

couple of added null checks

Ενημέρωση: 13 Ιουλ 2024 στις 4:29
από BookBurner

- SafeBlockList attribute added to both DamageConfig and HazardConfig, allowing you to prevent damage to be applied to these blocks. Skin changes will still apply.
- SafeSkinPaintOnly attribute added to toggle SafeSkinList effects. If set to false (default) it behaves the same way as until now, skin changes will be prevented and damage from DamageConfig will be prevented. If set to true it will only prevent skin changes, but damage from DamageConfig will be applied normally.
- Warning notification fixes for voxel proximity.

Ενημέρωση: 12 Ιουλ 2024 στις 14:14
από BookBurner

DamageNotification attribute (default false), when enabled, it will show players that they are being damaged, and name of the source

SafeCharacterList attribute, simmilar to SafeSkinList, it allows you to define which character definitions do not take damage from certain source. (Say, spiders immune to lava)

Ενημέρωση: 3 Ιουλ 2024 στις 7:46
από BookBurner

some tweaking and balancing of the force being applied

Ενημέρωση: 3 Ιουλ 2024 στις 7:19
από BookBurner

first version of the wind system config

Ενημέρωση: 11 Ιουν 2024 στις 8:04
από BookBurner

several added null checks

Ενημέρωση: 4 Ιουν 2024 στις 12:28
από BookBurner

performance improvements, lots of caching