Prison Architect

Prison Architect

Ozone's Fixes & Qol All-In-One
Menampilkan21-30 dari 226 kiriman
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Pembaruan: 14 Agu @ 8:12am

- minor change

Pembaruan: 14 Agu @ 6:35am

- updated EEG and Weapon Rack descriptions
- scripts improvements and optimisations

Pembaruan: 13 Agu @ 8:38am

- some optimisations to some scripts
- EEG and Weapon Rack based fixes are now always active
- deprecated the modded Pavilion/Pavilion Corner order-type functionality as it was obsolete: the mod makes the AI smart enough for the guards/armed guards to judge by themselves when they should leave or not
- updated EEG, Weapon Rack, Pavilion and Pavilion Corner object descriptions

Pembaruan: 11 Agu @ 6:22am

- minor sound fix (Deskius)

Pembaruan: 10 Agu @ 7:12am

- Pavilions and Pavilion Corners (cont.) - guards/armed guards now leave the pavilion if they spot misconduct inside a foundation

Pembaruan: 9 Agu @ 12:09pm

- improved placement sounds for EEG and Health Monitor
- Health Monitor now attaches to wall like the EEG
- updated Router and Health Monitor descriptions to be more descriptive on how to use them

Pembaruan: 9 Agu @ 11:11am

- minor sound tweaks

Pembaruan: 25 Jul @ 11:50pm

- minor change

Pembaruan: 25 Jul @ 10:27am

- fixed riot background music not escalating when calling elite ops

Pembaruan: 24 Jul @ 10:06pm

- restored legacy riot escalation music (used to play until Alpha 19 inclusive). It has a 50% chance of playing instead of the usual riot escalation music. The game can also cycle between them if the riot draws out for too long