Crusader Kings III

Crusader Kings III

AGOT: House Founders
Viser 11-20 af 81 forekomster
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Opdatering: 29. juli kl. 13:29

- Disappearing Artifact visual issue fixed: previously it worked fine with few submods, now it should work with extreme sized modlists too

Opdatering: 28. juli kl. 12:33

- fixed a small oopsie :D

Opdatering: 28. juli kl. 12:26

- Removed the "Reveal Bastard" interaction from my other submod, AGOT: More Actions submod and added a redesigned version to this mod
- Fixes

Opdatering: 26. juli kl. 3:01

- Updated for AGOT 0.4.8
- Changed: changed how game start initialization works (this might fix some compatibility issues with other submods)
- Fixed: some canon or modcanon houses got newly generated names, not anymore.

Opdatering: 24. juli kl. 10:01

- Fixed an issue related to Cadet & Conversion
- Other small fixes

Opdatering: 21. juli kl. 15:45

- New Game Rule added: Cadet & Conversion - If a ruler's culture or faith differs from that of their capital, they will convert. A new Cadet House will also be created (except High and Westerosi Valyrians). This event happens within few generations.

Opdatering: 19. juli kl. 7:31

- 42 emblems added to the CoA generation
- Dornish and Rhoynish CoA generation rules are now separated
- Small fixes

Opdatering: 17. juli kl. 9:18

- Updated for AGOT 0.4.7.1
- CoA Generation added for the rest of the culture groups: Ghis, Lhazareen, Qaathi, Ibbenese, Sarnori, Hyrkooni, Dothraki

Opdatering: 13. juli kl. 7:29

- Updated for AGOT 0.4.7

Opdatering: 13. apr. kl. 14:38

- lowborn name gen fix