Crusader Kings III

Crusader Kings III

AGOT: House Founders
Zobrazuje se 11–20 z 81 položek
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Aktualizace: 29. čvc. v 13.29
provedl Relok

- Disappearing Artifact visual issue fixed: previously it worked fine with few submods, now it should work with extreme sized modlists too

Aktualizace: 28. čvc. v 12.33
provedl Relok

- fixed a small oopsie :D

Aktualizace: 28. čvc. v 12.26
provedl Relok

- Removed the "Reveal Bastard" interaction from my other submod, AGOT: More Actions submod and added a redesigned version to this mod
- Fixes

Aktualizace: 26. čvc. v 3.01
provedl Relok

- Updated for AGOT 0.4.8
- Changed: changed how game start initialization works (this might fix some compatibility issues with other submods)
- Fixed: some canon or modcanon houses got newly generated names, not anymore.

Aktualizace: 24. čvc. v 10.01
provedl Relok

- Fixed an issue related to Cadet & Conversion
- Other small fixes

Aktualizace: 21. čvc. v 15.45
provedl Relok

- New Game Rule added: Cadet & Conversion - If a ruler's culture or faith differs from that of their capital, they will convert. A new Cadet House will also be created (except High and Westerosi Valyrians). This event happens within few generations.

Aktualizace: 19. čvc. v 7.31
provedl Relok

- 42 emblems added to the CoA generation
- Dornish and Rhoynish CoA generation rules are now separated
- Small fixes

Aktualizace: 17. čvc. v 9.18
provedl Relok

- Updated for AGOT 0.4.7.1
- CoA Generation added for the rest of the culture groups: Ghis, Lhazareen, Qaathi, Ibbenese, Sarnori, Hyrkooni, Dothraki

Aktualizace: 13. čvc. v 7.29
provedl Relok

- Updated for AGOT 0.4.7

Aktualizace: 13. dub. v 14.38
provedl Relok

- lowborn name gen fix