Crusader Kings III

Crusader Kings III

AGOT: House Founders
255 Comments
Gumbus 28 Oct @ 12:28pm 
@Relok I've been looking for a dragonfly charge like the first Sarnori one in the coa image. could you let me know where to find it? Thanks if you can help :steamthumbsup:
Beast 26 Oct @ 9:30am 
does this work in multiplayer?
Emma 24 Oct @ 10:47am 
Not sure if it's possible but for "Investigate True Parentage", would you consider adding the interaction for characters who already have the bastard trait but have no father at all attached to them?
Rivercat2009 17 Oct @ 5:16pm 
this is the best sub mod for Agot
Relok  [author] 17 Oct @ 4:27pm 
About the crashes, I honestly don't know what causing it for you. I just had a game, played 150 years with this mod (+20 other mods) and I didn't have any crashes.
Relok  [author] 17 Oct @ 4:25pm 
- Updated for AGOT 0.4.15
ragegamer913 14 Oct @ 8:08pm 
I was having issues with crashes as well but after only removing two mods that add extra names it has gone back to working for me
[SoA] Los 14 Oct @ 10:24am 
I have to concur with tolyasik. This mod is fantastic, unfortunately this mod has some issues with other typical submods for AGOT CK3 :( Looking forward to a fix :D
Tolyasik161 12 Oct @ 9:59am 
for some reasons this wonderful and essential for me submod is crashing the game after 1 year of gameplay or smth about it. Don't know with which exact submod it conflicts. I turned off the big ones like agot+ and sundry, also everyrhing that adds new models andcoa for designer, but the crash still happens
LemurKing 3 Oct @ 2:55pm 
No problem, just wanted to make sure it was intended
Relok  [author] 3 Oct @ 2:19pm 
@LemurKing yes. Sorry about that. I'll update the description.
LemurKing 2 Oct @ 5:11pm 
Is this mod supposed to be adding the ability to investigate true parentage? It's not mentioned in the description
Relok  [author] 20 Sep @ 3:31pm 
- Updated for CK3 1.17.1
- Updated for AGOT 0.4.13
rony419 17 Sep @ 2:55pm 
I gotta say this is one of my favorite agot submods, really essential imo. I especially love the nicknames and house motto generation, even if not perfect anything is an imrovment from the vanilla ones.
J.Z 14 Sep @ 1:31pm 
Just realised you have to load after AGOT+
J.Z 14 Sep @ 1:20pm 
Someone probably has mentioned it. Emblems tend to be maroon?
GeekVortex 13 Sep @ 3:44pm 
I also am having the invisible icon issue no matter where this is in the load order. Really love this mod and would love to not have to disable it but I can't seem to find a solution other than that.
Relok  [author] 10 Sep @ 6:06am 
- Updated for CK3 1.17.0
- Updated for AGOT 0.4.12
Relok  [author] 6 Sep @ 6:51am 
@Corey that's strange it works for me. The target needs to have the disputed heritage trait, can you check if that trait is missing from Joffrey?
Relok  [author] 6 Sep @ 6:45am 
- Updated for AGOT 0.4.11
LemurKing 3 Sep @ 4:52pm 
There seems to be compatibility issues between this and Patrum Scuta - which is not surprising. When running both together, this seems to essentially not function, with new CoAs essentially being a tribal symbol on plain background. Is there any way to make them compatible without much effort?
Corey 2 Sep @ 4:52pm 
Playing as Robert, not getting option to reveal bastard on Joffrey
Relok  [author] 28 Aug @ 1:04pm 
I just tested it. It should be loaded after AGOT+, works fine on my end.
Relok  [author] 28 Aug @ 12:50pm 
@Ludociel, I think after, if not, then before :D but probably other mod’s load order can be an issue too
Ludociel 27 Aug @ 2:42pm 
should this one and more actions placed above or below of agot+?
Relok  [author] 27 Aug @ 12:22pm 
Update:
- Added new emblems and added many base AGOT emblems into the generation pool.
- Changed the color picking logic so now it's much less likely to pair 2 colors that hurts your eyes.
Relok  [author] 27 Aug @ 12:21pm 
@Nsado it's probably a load order issue. I have no problem with running AGOT+ and House Founders together.
IamNewb 24 Aug @ 12:42pm 
Anyone else have an issue with all of the House Coat of Arms and title CoAs being solid maroon?
Nsado 23 Aug @ 7:27pm 
@Relok I think @Wisp and @samlannn1899 are having the same issue as me and it seems to stems from AGOT+ being incompatible with House Founders, at least in the new update. I've tried placing House Founders before and after AGOT+ but both situations cause the same issue of icons being invisible even at start such as the crown of the stag and iron throne.
Relok  [author] 22 Aug @ 5:09pm 
- Updated for AGOT 0.4.10
Relok  [author] 19 Aug @ 1:37pm 
It is probably a load order issue. I’m playing with 30 mods and don’f have these issues.
samiann1899 19 Aug @ 2:11am 
I'm having the same issue as wisp, can't play this mod otherwise all my artifacts 2d and 3d are not able to be seen
Wisp 15 Aug @ 1:09am 
Relok: it's both the portrait *and* the model, that's the funniest part lmao
Relok  [author] 14 Aug @ 2:48pm 
Ohhh you mean their 3D model is missing? I though you are talking about the 2D models. That's even weirder ngl lol. Not sure what causes it, I'm not modifying anything related to that.
Wisp 14 Aug @ 3:12am 
@Relok: mhmm, it's not too big of a deal though tbf, kinda funny watching Daemon fight with a training sword
Relok  [author] 14 Aug @ 12:52am 
@Max Dan’s: if you use discord can you share screenshots in the submod’s channel? or if you can describe the circumstance. Loke who is the mother, the father and real father (if you use debug you can see it)

@Wisp: well I don’t know why is that. Previously there was an issue that every artifacts were missing the art, but i fixed that.. it seems very weird thag only few artifacts are broken.
Max Dan's 13 Aug @ 11:25am 
Hi, I don't know why but the "reveal true parentage" interaction works for some characters who have the "disputed heritage" trait but sometimes it doesn't even appear in the list of interaction for ohters characters who also have the "disputed heritage" trait. Is there an explaination ? But thanks for the mod anyway !
Wisp 13 Aug @ 9:15am 
so i've been using this mod, AGOT, and LOV, and only Blackfyre, Dark Sister, and a few eggs are missing their textures now, and only after disabling this mod does it fix, this is a weird bug lmao
Relok  [author] 10 Aug @ 1:16pm 
@Magnus Fox: likely you will see a bunch of bugs. It is not compatible with vanilla or other total coversion mods

@Schenk: short answer: yes, long answer: it’s a bit more complicated than that. Write me on discord and lets figure out something
Donkus Bonkus 10 Aug @ 7:43am 
stupid question, but... what happens if you run it with just vanilla? like no agot?
Schenk 8 Aug @ 11:10pm 
If I want to add more emblems to the generation pool I need to just overwrite agot_colored_emblem_lists.txt and add emblems I want to each culture there, right?
Relok  [author] 8 Aug @ 12:54pm 
- Updated for AGOT 0.4.9
Paradox 1 Aug @ 1:50pm 
hopefully this works with bloodlines mod
Relok  [author] 1 Aug @ 7:42am 
@Cloudii

I didn’t try that mod, but from the looks of it, it might be compatible. If you try please load this mod after the Bloodlines mod.
Cloudii 1 Aug @ 12:33am 
Is this compatible with Bloodlines: Legacies of AGOT??
Wolverine1987 30 Jul @ 2:41am 
Relok, I updated HF and turned it on within my mod set (many, many mods including AGOT+, LOV, VS, and Crowns of W) and the artifacts are displaying normally!! Great job and thank you so much. Love your mod and glad to have it back in the game.
Relok  [author] 29 Jul @ 1:31pm 
I really hope this fixed that artifact issue :D
Relok  [author] 29 Jul @ 1:31pm 
New Update:
- Disappearing Artifact visual issue fixed: previously it worked fine with few submods, now it should work with extreme sized modlists too
Wolverine1987 29 Jul @ 6:37am 
Thanks for the follow up and your mods!
Relok  [author] 28 Jul @ 2:03pm 
So I just did a quick test with many popular submods together (like AGOT+, Legacy of Valyria, Valyrian Steel, Crowns of Westeros, some base CK3 mods + my mods) and I didn't encoutner this artifact issue. Not sure what causing it for your.