Starbound
Hoverbikes Hover Over Liquids (Perma Hover)
Hiển thị 1-5 trong 5 mục
Cập nhật: 3 Thg05, 2023 @ 3:32am

1.3.1:
- Introduced gravityFactor to keep compatibility with mods that change gravity values
- riseForce and vertical drag forces are now dependant on gravityFactor
- Rewrote distanceToGround() to make sure hoverbikes will hover over the closest surface

Cập nhật: 2 Thg05, 2023 @ 11:56am

1.3.0:
- Better liquid surface checks, introduced findFirstClearPointAbove()
- Renamed isUnderwater() to hasLiquid() to better reflect its new uses
- Introduced searchAndRiseDistance to help tweaking search settings if necessary
- levelApproachFactor is now inversely proportional to liquidResistanceForce when underwater
- horizontalWaterDrag is now dependant on liquidResistanceForce

Cập nhật: 28 Thg04, 2023 @ 12:16pm

1.2.2:
- Changed searchDistance in the function countLiquidAbove()

Cập nhật: 27 Thg04, 2023 @ 7:12pm

1.2.1:
- levelApproachFactor, angleApproachFactor and maxAngle are now affected underwater

1.2.0:
- Completely new underwater movement
- Refactored the code

Cập nhật: 24 Thg04, 2023 @ 6:46am

Initial release