Starbound
Hoverbikes Hover Over Liquids (Perma Hover)
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Actualización: 3 MAY 2023 a las 3:32

1.3.1:
- Introduced gravityFactor to keep compatibility with mods that change gravity values
- riseForce and vertical drag forces are now dependant on gravityFactor
- Rewrote distanceToGround() to make sure hoverbikes will hover over the closest surface

Actualización: 2 MAY 2023 a las 11:56

1.3.0:
- Better liquid surface checks, introduced findFirstClearPointAbove()
- Renamed isUnderwater() to hasLiquid() to better reflect its new uses
- Introduced searchAndRiseDistance to help tweaking search settings if necessary
- levelApproachFactor is now inversely proportional to liquidResistanceForce when underwater
- horizontalWaterDrag is now dependant on liquidResistanceForce

Actualización: 28 ABR 2023 a las 12:16

1.2.2:
- Changed searchDistance in the function countLiquidAbove()

Actualización: 27 ABR 2023 a las 19:12

1.2.1:
- levelApproachFactor, angleApproachFactor and maxAngle are now affected underwater

1.2.0:
- Completely new underwater movement
- Refactored the code

Actualización: 24 ABR 2023 a las 6:46

Initial release